Merge pull request #4237 from spjspj/master

Add 1 unstable card.  Fix dice roll (was only returning  '0-(n-1)')
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spjspj 2017-12-11 23:29:02 +10:00 committed by GitHub
commit bf911c6501
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5 changed files with 95 additions and 2 deletions

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@ -0,0 +1,92 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
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* of conditions and the following disclaimer in the documentation and/or other materials
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package mage.cards.b;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.token.GoblinToken;
import mage.players.Player;
/**
*
* @author spjspj
*/
public class BoxOfFreerangeGoblins extends CardImpl {
public BoxOfFreerangeGoblins(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{R}{R}");
// Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
this.getSpellAbility().addEffect(new BoxOfFreerangeGoblinsEffect());
}
public BoxOfFreerangeGoblins(final BoxOfFreerangeGoblins card) {
super(card);
}
@Override
public BoxOfFreerangeGoblins copy() {
return new BoxOfFreerangeGoblins(this);
}
}
class BoxOfFreerangeGoblinsEffect extends OneShotEffect {
public BoxOfFreerangeGoblinsEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result";
}
public BoxOfFreerangeGoblinsEffect(final BoxOfFreerangeGoblinsEffect effect) {
super(effect);
}
@Override
public BoxOfFreerangeGoblinsEffect copy() {
return new BoxOfFreerangeGoblinsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int amount = controller.rollDice(game, 6);
CreateTokenEffect effect = new CreateTokenEffect(new GoblinToken(), amount);
effect.apply(game, source);
return true;
}
return false;
}
}

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@ -65,7 +65,6 @@ public class GroundPounder extends CardImpl {
this.toughness = new MageInt(2);
// 3G: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
//this.addAbility(new SimpleActivatedAbility(new RollDiceEffect(new CreateTokenEffect(new WireflyToken()), 6), new ManaCostsImpl("{3}{G}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GroundPounderEffect(), new ManaCostsImpl("{3}{G}")));
// Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.

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@ -50,6 +50,7 @@ public class Unstable extends ExpansionSet {
cards.add(new SetCardInfo("Amateur Auteur", 3, Rarity.COMMON, mage.cards.a.AmateurAuteur.class));
cards.add(new SetCardInfo("As Luck Would Have It", 102, Rarity.RARE, mage.cards.a.AsLuckWouldHaveIt.class));
cards.add(new SetCardInfo("Box of Free-Range Goblins", 77, Rarity.COMMON, mage.cards.b.BoxOfFreerangeGoblins.class));
cards.add(new SetCardInfo("Crow Storm", 31, Rarity.UNCOMMON, mage.cards.c.CrowStorm.class));
cards.add(new SetCardInfo("Forest", 216, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
cards.add(new SetCardInfo("Ground Pounder", 110, Rarity.COMMON, mage.cards.g.GroundPounder.class));