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fix #13425 (ninjutsu ability), add test
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2 changed files with 67 additions and 6 deletions
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@ -54,7 +54,7 @@ public class NinjutsuAbility extends ActivatedAbilityImpl {
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}
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public NinjutsuAbility(Cost cost, boolean commander) {
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super(commander ? Zone.ALL : Zone.HAND, new NinjutsuEffect(), cost);
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super(commander ? Zone.ALL : Zone.HAND, new NinjutsuEffect(commander), cost);
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this.addCost(new RevealNinjutsuCardCost(commander));
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this.addCost(new ReturnAttackerToHandTargetCost());
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this.commander = commander;
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@ -84,14 +84,18 @@ public class NinjutsuAbility extends ActivatedAbilityImpl {
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class NinjutsuEffect extends OneShotEffect {
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public NinjutsuEffect() {
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private final boolean commander;
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NinjutsuEffect(boolean commander) {
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super(Outcome.PutCreatureInPlay);
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this.commander = commander;
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this.staticText = "Put this card onto the battlefield "
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+ "from your hand tapped and attacking";
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}
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protected NinjutsuEffect(final NinjutsuEffect effect) {
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private NinjutsuEffect(final NinjutsuEffect effect) {
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super(effect);
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this.commander = effect.commander;
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}
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@Override
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@ -102,11 +106,12 @@ class NinjutsuEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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Card card = game.getCard(source.getSourceId());
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if (controller == null || card == null) {
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return false;
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}
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Card card = game.getCard(source.getSourceId());
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if (card != null) {
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Zone cardZone = game.getState().getZone(card.getId());
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if (cardZone == Zone.HAND || (commander && cardZone == Zone.COMMAND)) {
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controller.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, false, null);
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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@ -144,6 +149,7 @@ class ReturnAttackerToHandTargetCost extends CostImpl {
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public ReturnAttackerToHandTargetCost(ReturnAttackerToHandTargetCost cost) {
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super(cost);
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this.defendingPlayerId = cost.defendingPlayerId;
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}
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@Override
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