From bf1dced876b27287efd046730c0d5485e3397ae7 Mon Sep 17 00:00:00 2001 From: PurpleCrowbar <26198472+PurpleCrowbar@users.noreply.github.com> Date: Wed, 15 Feb 2023 18:44:14 +0000 Subject: [PATCH] Fix Solphim, Mayhem Dominus' ability text --- Mage.Sets/src/mage/cards/s/SolphimMayhemDominus.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/cards/s/SolphimMayhemDominus.java b/Mage.Sets/src/mage/cards/s/SolphimMayhemDominus.java index 4651a43279a..9818d9ddb80 100644 --- a/Mage.Sets/src/mage/cards/s/SolphimMayhemDominus.java +++ b/Mage.Sets/src/mage/cards/s/SolphimMayhemDominus.java @@ -59,8 +59,8 @@ class SolphimMayhemDominusEffect extends ReplacementEffectImpl { SolphimMayhemDominusEffect() { super(Duration.WhileOnBattlefield, Outcome.Benefit); - staticText = "if a source you control would deal noncombat damage to a permanent or player, " + - "it deals double that damage that permanent or player instead"; + staticText = "if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, " + + "it deals double that damage to that player or permanent instead"; } SolphimMayhemDominusEffect(final SolphimMayhemDominusEffect effect) {