Added Roast FNM promo and Guardian of Tazeem [BFZ]. Fixed Nissa's Pilgrimage not shuffling after searching.

This commit is contained in:
fireshoes 2015-08-27 22:55:52 -05:00
parent d34c081f19
commit be805a397d
4 changed files with 304 additions and 125 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.battleforzendikar;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect;
import mage.abilities.effects.common.TapTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author fireshoes
*/
public class GuardianOfTazeem extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public GuardianOfTazeem(UUID ownerId) {
super(ownerId, 78, "Guardian of Tazeem", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
this.expansionSetCode = "BFZ";
this.subtype.add("Sphinx");
this.power = new MageInt(4);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// <i>Landfall</i> - Whenever a land enters the battlefield under you control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
Ability ability = new GuardianOfTazeemTriggeredAbility();
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}
public GuardianOfTazeem(final GuardianOfTazeem card) {
super(card);
}
@Override
public GuardianOfTazeem copy() {
return new GuardianOfTazeem(this);
}
}
class GuardianOfTazeemTriggeredAbility extends TriggeredAbilityImpl {
public GuardianOfTazeemTriggeredAbility() {
super(Zone.BATTLEFIELD, null, false);
}
public GuardianOfTazeemTriggeredAbility(final GuardianOfTazeemTriggeredAbility ability) {
super(ability);
}
@Override
public GuardianOfTazeemTriggeredAbility copy() {
return new GuardianOfTazeemTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && permanent.getCardType().contains(CardType.LAND) && permanent.getControllerId().equals(this.controllerId)) {
addEffect(new TapTargetEffect());
if (permanent.hasSubtype("Island")) {
addEffect(new DontUntapInControllersNextUntapStepTargetEffect("that creature"));
}
return true;
}
return false;
}
@Override
public String getRule() {
return "<i>Landfall</i> - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.fridaynightmagic;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class Roast extends mage.sets.dragonsoftarkir.Roast {
public Roast(UUID ownerId) {
super(ownerId);
this.cardNumber = 186;
this.expansionSetCode = "FNMP";
}
public Roast(final Roast card) {
super(card);
}
@Override
public Roast copy() {
return new Roast(this);
}
}

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@ -1,125 +1,126 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magicorigins;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.condition.common.SpellMasteryCondition;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author LevelX2
*/
public class NissasPilgrimage extends CardImpl {
public NissasPilgrimage(UUID ownerId) {
super(ownerId, 190, "Nissa's Pilgrimage", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{2}{G}");
this.expansionSetCode = "ORI";
// Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
// <i>Spell Mastery</i> If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
this.getSpellAbility().addEffect(new NissasPilgrimageEffect());
}
public NissasPilgrimage(final NissasPilgrimage card) {
super(card);
}
@Override
public NissasPilgrimage copy() {
return new NissasPilgrimage(this);
}
}
class NissasPilgrimageEffect extends OneShotEffect {
private static final FilterCard filter = new FilterBasicLandCard("basic Forest");
static {
filter.add(new SubtypePredicate("Forest"));
}
public NissasPilgrimageEffect() {
super(Outcome.Benefit);
this.staticText = "Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library."
+ "<br><i>Spell Mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.";
}
public NissasPilgrimageEffect(final NissasPilgrimageEffect effect) {
super(effect);
}
@Override
public NissasPilgrimageEffect copy() {
return new NissasPilgrimageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
int number = 2;
if (SpellMasteryCondition.getInstance().apply(game, source)) {
number++;
}
TargetCardInLibrary target = new TargetCardInLibrary(0, number, filter);
controller.searchLibrary(target, game);
if (!target.getTargets().isEmpty()) {
Cards cards = new CardsImpl(target.getTargets());
controller.revealCards(sourceObject.getIdName(), cards, game);
if (!cards.isEmpty()) {
Card card = cards.getRandom(game);
if (card != null) {
cards.remove(card);
controller.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true);
controller.moveCards(cards, Zone.LIBRARY, Zone.HAND, source, game);
}
}
}
return true;
}
return false;
}
}
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magicorigins;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.condition.common.SpellMasteryCondition;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author LevelX2
*/
public class NissasPilgrimage extends CardImpl {
public NissasPilgrimage(UUID ownerId) {
super(ownerId, 190, "Nissa's Pilgrimage", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{2}{G}");
this.expansionSetCode = "ORI";
// Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
// <i>Spell Mastery</i> If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
this.getSpellAbility().addEffect(new NissasPilgrimageEffect());
}
public NissasPilgrimage(final NissasPilgrimage card) {
super(card);
}
@Override
public NissasPilgrimage copy() {
return new NissasPilgrimage(this);
}
}
class NissasPilgrimageEffect extends OneShotEffect {
private static final FilterCard filter = new FilterBasicLandCard("basic Forest");
static {
filter.add(new SubtypePredicate("Forest"));
}
public NissasPilgrimageEffect() {
super(Outcome.Benefit);
this.staticText = "Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library."
+ "<br><i>Spell Mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.";
}
public NissasPilgrimageEffect(final NissasPilgrimageEffect effect) {
super(effect);
}
@Override
public NissasPilgrimageEffect copy() {
return new NissasPilgrimageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
int number = 2;
if (SpellMasteryCondition.getInstance().apply(game, source)) {
number++;
}
TargetCardInLibrary target = new TargetCardInLibrary(0, number, filter);
controller.searchLibrary(target, game);
if (!target.getTargets().isEmpty()) {
Cards cards = new CardsImpl(target.getTargets());
controller.revealCards(sourceObject.getIdName(), cards, game);
if (!cards.isEmpty()) {
Card card = cards.getRandom(game);
if (card != null) {
cards.remove(card);
controller.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true);
controller.moveCards(cards, Zone.LIBRARY, Zone.HAND, source, game);
}
}
}
controller.shuffleLibrary(game);
return true;
}
return false;
}
}