[NEO] Implemented Inventive Iteration / Living Breakthrough

This commit is contained in:
Evan Kranzler 2022-02-05 16:43:45 -05:00
parent 052f3dc422
commit be7e936fc1
4 changed files with 214 additions and 1 deletions

View file

@ -69,8 +69,8 @@ public class SpellCastControllerTriggeredAbility extends TriggeredAbilityImpl {
if (event.getPlayerId().equals(this.getControllerId())) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (filter.match(spell, getSourceId(), getControllerId(), game)) {
this.getEffects().setValue("spellCast", spell);
if (rememberSource) {
this.getEffects().setValue("spellCast", spell);
if (rememberSourceAsCard) {
this.getEffects().setTargetPointer(new FixedTarget(spell.getCard().getId(), game));
} else {