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[SPM] Implement Green Goblin, Revenant
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Mage.Sets/src/mage/cards/g/GreenGoblinRevenant.java
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88
Mage.Sets/src/mage/cards/g/GreenGoblinRevenant.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.discard.DiscardControllerEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.game.Game;
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import mage.watchers.common.DiscardedCardWatcher;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GreenGoblinRevenant extends CardImpl {
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public GreenGoblinRevenant(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}{R}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.GOBLIN);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.VILLAIN);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Deathtouch
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this.addAbility(DeathtouchAbility.getInstance());
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// Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.
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Ability ability = new AttacksTriggeredAbility(new DiscardControllerEffect(1));
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ability.addEffect(new DrawCardSourceControllerEffect(GreenGoblinRevenantValue.instance).concatBy("Then"));
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this.addAbility(ability.addHint(GreenGoblinRevenantValue.getHint()), new DiscardedCardWatcher());
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}
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private GreenGoblinRevenant(final GreenGoblinRevenant card) {
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super(card);
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}
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@Override
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public GreenGoblinRevenant copy() {
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return new GreenGoblinRevenant(this);
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}
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}
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enum GreenGoblinRevenantValue implements DynamicValue {
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instance;
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private static final Hint hint = new ValueHint("Cards you've discarded this turn", instance);
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public static Hint getHint() {
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return hint;
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return DiscardedCardWatcher.getDiscarded(sourceAbility.getControllerId(), game);
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}
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@Override
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public GreenGoblinRevenantValue copy() {
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return instance;
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}
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@Override
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public String toString() {
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return "1";
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}
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@Override
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public String getMessage() {
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return "card you've discarded this turn";
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}
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}
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@ -37,6 +37,7 @@ public final class MarvelsSpiderMan extends ExpansionSet {
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cards.add(new SetCardInfo("Flying Octobot", 31, Rarity.UNCOMMON, mage.cards.f.FlyingOctobot.class));
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cards.add(new SetCardInfo("Flying Octobot", 31, Rarity.UNCOMMON, mage.cards.f.FlyingOctobot.class));
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cards.add(new SetCardInfo("Forest", 193, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Forest", 193, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Forest", 198, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Forest", 198, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Green Goblin, Revenant", 130, Rarity.UNCOMMON, mage.cards.g.GreenGoblinRevenant.class));
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cards.add(new SetCardInfo("Grow Extra Arms", 101, Rarity.COMMON, mage.cards.g.GrowExtraArms.class));
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cards.add(new SetCardInfo("Grow Extra Arms", 101, Rarity.COMMON, mage.cards.g.GrowExtraArms.class));
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cards.add(new SetCardInfo("Guy in the Chair", 102, Rarity.COMMON, mage.cards.g.GuyInTheChair.class));
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cards.add(new SetCardInfo("Guy in the Chair", 102, Rarity.COMMON, mage.cards.g.GuyInTheChair.class));
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cards.add(new SetCardInfo("Iron Spider, Stark Upgrade", 166, Rarity.RARE, mage.cards.i.IronSpiderStarkUpgrade.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Iron Spider, Stark Upgrade", 166, Rarity.RARE, mage.cards.i.IronSpiderStarkUpgrade.class, NON_FULL_USE_VARIOUS));
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