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add hint to Spelleater Wolverine
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1 changed files with 5 additions and 1 deletions
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@ -5,7 +5,9 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.CardsInControllerGraveyardCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -23,6 +25,8 @@ public final class SpelleaterWolverine extends CardImpl {
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private static final Condition condition = new CardsInControllerGraveyardCondition(
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3, StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY
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);
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private static final ValueHint hint = new ValueHint("Instant and/or sorcery cards in your graveyard",
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new CardsInControllerGraveyardCount(StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY));
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public SpelleaterWolverine(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
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@ -36,7 +40,7 @@ public final class SpelleaterWolverine extends CardImpl {
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new GainAbilitySourceEffect(DoubleStrikeAbility.getInstance()),
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condition, "{this} has double strike as long as there are " +
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"three or more instant and/or sorcery cards in your graveyard"
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)));
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)).addHint(hint));
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}
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private SpelleaterWolverine(final SpelleaterWolverine card) {
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