Created class for reflexive triggered abilities (Ready for review) (#6500)

* added class for reflexive triggered abilities

* added DoWhenCostPaid

* a few more refactors

* some more refactoring

* almost all refactors done

* finished refactoring

* updated text generation

* Delete SendOptionUsedEventEffect.java

* fixed Wildborn Preserver text
This commit is contained in:
Evan Kranzler 2020-05-04 20:51:38 -04:00 committed by GitHub
parent 8a3ba6729f
commit bde65d6279
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GPG key ID: 4AEE18F83AFDEB23
25 changed files with 505 additions and 1278 deletions

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@ -0,0 +1,50 @@
package mage.abilities.common.delayed;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
* @author TheElk801
*/
public class ReflexiveTriggeredAbility extends DelayedTriggeredAbility {
private final String text;
public ReflexiveTriggeredAbility(Effect effect, boolean optional, String text) {
super(effect, Duration.EndOfTurn, true, optional);
this.text = text;
}
protected ReflexiveTriggeredAbility(final ReflexiveTriggeredAbility ability) {
super(ability);
this.text = ability.text;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.OPTION_USED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getPlayerId().equals(this.getControllerId())
&& event.getSourceId().equals(this.getSourceId());
}
@Override
public String getRule() {
return text.substring(0, 1).toUpperCase() + text.substring(1) + '.';
}
public String getText() {
return text;
}
@Override
public ReflexiveTriggeredAbility copy() {
return new ReflexiveTriggeredAbility(this);
}
}

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@ -0,0 +1,103 @@
package mage.abilities.effects.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
import java.util.Locale;
public class DoWhenCostPaid extends OneShotEffect {
private final ReflexiveTriggeredAbility ability;
private final Cost cost;
private final String chooseUseText;
private final boolean optional;
public DoWhenCostPaid(ReflexiveTriggeredAbility ability, Cost cost, String chooseUseText) {
this(ability, cost, chooseUseText, true);
}
public DoWhenCostPaid(ReflexiveTriggeredAbility ability, Cost cost, String chooseUseText, boolean optional) {
super(Outcome.Benefit);
this.ability = ability;
this.cost = cost;
this.chooseUseText = chooseUseText;
this.optional = optional;
}
private DoWhenCostPaid(final DoWhenCostPaid effect) {
super(effect);
this.ability = effect.ability.copy();
this.cost = effect.cost.copy();
this.chooseUseText = effect.chooseUseText;
this.optional = effect.optional;
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
MageObject mageObject = game.getObject(source.getSourceId());
if (player == null || mageObject == null) {
return false;
}
String message = CardUtil.replaceSourceName(chooseUseText, mageObject.getLogName());
Outcome payOutcome = ability.getEffects().getOutcome(source, this.outcome);
if (!cost.canPay(source, source.getSourceId(), player.getId(), game)
|| (optional && !player.chooseUse(payOutcome, message, source, game))) {
return false;
}
cost.clearPaid();
int bookmark = game.bookmarkState();
if (cost.pay(source, game, source.getSourceId(), player.getId(), false)) {
game.fireReflexiveTriggeredAbility(ability, source);
player.resetStoredBookmark(game);
}
return true;
}
public Cost getCost() {
return cost;
}
@Override
public String getText(Mode mode) {
if (!staticText.isEmpty()) {
return staticText;
}
return (optional ? "you may " : "") + getCostText() + ". When you do, " + ability.getText();
}
private String getCostText() {
StringBuilder sb = new StringBuilder();
String costText = cost.getText();
if (costText != null
&& !costText.toLowerCase(Locale.ENGLISH).startsWith("put")
&& !costText.toLowerCase(Locale.ENGLISH).startsWith("return")
&& !costText.toLowerCase(Locale.ENGLISH).startsWith("exile")
&& !costText.toLowerCase(Locale.ENGLISH).startsWith("discard")
&& !costText.toLowerCase(Locale.ENGLISH).startsWith("sacrifice")
&& !costText.toLowerCase(Locale.ENGLISH).startsWith("remove")
&& !costText.toLowerCase(Locale.ENGLISH).startsWith("pay")) {
sb.append("pay ");
}
return sb.append(costText).toString();
}
@Override
public void setValue(String key, Object value) {
super.setValue(key, value);
ability.getEffects().setValue(key, value);
}
@Override
public DoWhenCostPaid copy() {
return new DoWhenCostPaid(this);
}
}

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@ -1,42 +0,0 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author LevelX2
*/
public class SendOptionUsedEventEffect extends OneShotEffect {
private final int value;
public SendOptionUsedEventEffect() {
this(0);
}
public SendOptionUsedEventEffect(int value) {
super(Outcome.Detriment);
this.value = value;
}
public SendOptionUsedEventEffect(final SendOptionUsedEventEffect effect) {
super(effect);
this.value = effect.value;
}
@Override
public SendOptionUsedEventEffect copy() {
return new SendOptionUsedEventEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.OPTION_USED, source.getOriginalId(), source.getSourceId(), source.getControllerId(), value));
return true;
}
}

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@ -6,6 +6,7 @@ import mage.abilities.Ability;
import mage.abilities.ActivatedAbility;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffects;
import mage.abilities.effects.PreventionEffectData;
@ -398,6 +399,8 @@ public interface Game extends MageItem, Serializable {
UUID addDelayedTriggeredAbility(DelayedTriggeredAbility delayedAbility, Ability source);
UUID fireReflexiveTriggeredAbility(ReflexiveTriggeredAbility reflexiveAbility, Ability source);
void applyEffects();
boolean checkStateAndTriggered();

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@ -6,6 +6,7 @@ import mage.abilities.*;
import mage.abilities.common.AttachableToRestrictedAbility;
import mage.abilities.common.CantHaveMoreThanAmountCountersSourceAbility;
import mage.abilities.common.SagaAbility;
import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffects;
import mage.abilities.effects.Effect;
@ -1748,6 +1749,13 @@ public abstract class GameImpl implements Game, Serializable {
return newAbility.getId();
}
@Override
public UUID fireReflexiveTriggeredAbility(ReflexiveTriggeredAbility reflexiveAbility, Ability source) {
UUID uuid = this.addDelayedTriggeredAbility(reflexiveAbility, source);
this.fireEvent(GameEvent.getEvent(GameEvent.EventType.OPTION_USED, source.getOriginalId(), source.getSourceId(), source.getControllerId()));
return uuid;
}
/**
* 116.5. Each time a player would get priority, the game first performs all
* applicable state-based actions as a single event (see rule 704,