From bdac0b3d727a3fa4a50e6103c9b64e7fbd121ef8 Mon Sep 17 00:00:00 2001 From: jeffwadsworth Date: Fri, 14 Aug 2020 19:52:38 -0500 Subject: [PATCH] - used the correct method for checking the source permanent in the last commit --- Mage.Sets/src/mage/cards/r/RunicArmasaur.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/r/RunicArmasaur.java b/Mage.Sets/src/mage/cards/r/RunicArmasaur.java index ee6c925a5ee..7850ee2ccaf 100644 --- a/Mage.Sets/src/mage/cards/r/RunicArmasaur.java +++ b/Mage.Sets/src/mage/cards/r/RunicArmasaur.java @@ -69,7 +69,7 @@ class RunicArmasaurTriggeredAbility extends TriggeredAbilityImpl { if (stackAbility != null && stackAbility.getAbilityType() == AbilityType.ACTIVATED && game.getOpponents(this.getControllerId()).contains(stackAbility.getControllerId()) - && stackAbility.getSourceObjectIfItStillExists(game).isPermanent()) { // must be a permanent + && stackAbility.getSourcePermanentOrLKI(game) != null) { // must be a permanent MageObject abilitySourceObject = stackAbility.getSourceObject(game); return abilitySourceObject != null && (abilitySourceObject.isLand()