fix #9319 (Disorder in the Court)

This commit is contained in:
xenohedron 2023-10-06 00:58:45 -04:00
parent 6e18dbd2e4
commit bc9cb7d24e
3 changed files with 109 additions and 7 deletions

View file

@ -1,18 +1,30 @@
package mage.cards.d;
import mage.abilities.Ability;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.common.ExileTargetForSourceEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
import mage.abilities.effects.keyword.InvestigateEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetadjustment.TargetAdjuster;
import mage.target.targetpointer.FixedTargets;
import mage.util.CardUtil;
import java.util.LinkedHashSet;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
@ -23,12 +35,7 @@ public final class DisorderInTheCourt extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{X}{W}{U}");
// Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step.
this.getSpellAbility().addEffect(new ExileTargetForSourceEffect()
.setText("exile X target creatures"));
this.getSpellAbility().addEffect(new InvestigateEffect(ManacostVariableValue.REGULAR)
.setText(", then investigate X times"));
this.getSpellAbility().addEffect(new ReturnToBattlefieldUnderOwnerControlTargetEffect(true, true)
.setText("Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step"));
this.getSpellAbility().addEffect(new DisorderInTheCourtEffect());
this.getSpellAbility().setTargetAdjuster(DisorderInTheCourtAdjuster.instance);
}
@ -51,3 +58,44 @@ enum DisorderInTheCourtAdjuster implements TargetAdjuster {
ability.addTarget(new TargetCreaturePermanent(ability.getManaCostsToPay().getX()));
}
}
class DisorderInTheCourtEffect extends OneShotEffect {
DisorderInTheCourtEffect() {
super(Outcome.Benefit);
staticText = "Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step";
}
private DisorderInTheCourtEffect(final DisorderInTheCourtEffect effect) {
super(effect);
}
@Override
public DisorderInTheCourtEffect copy() {
return new DisorderInTheCourtEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
Set<Card> toExile = getTargetPointer().getTargets(game, source)
.stream()
.map(game::getPermanent)
.filter(Objects::nonNull)
.collect(Collectors.toCollection(LinkedHashSet::new));
if (toExile.isEmpty()) {
return false;
}
controller.moveCardsToExile(toExile, source, game, true, CardUtil.getExileZoneId(game, source), CardUtil.getSourceName(game, source));
game.getState().processAction(game);
new InvestigateEffect(ManacostVariableValue.REGULAR).apply(game, source);
Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect(true, true);
effect.setTargetPointer(new FixedTargets(new CardsImpl(toExile), game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
return true;
}
}

View file

@ -0,0 +1,44 @@
package org.mage.test.cards.single.clb;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class DisorderInTheCourtTest extends CardTestPlayerBase {
// {X}{W}{U} Instant
// Exile X target creatures, then investigate X times.
// Return the exiled cards to the battlefield tapped under their owners control at the beginning of the next end step.
private static final String disorder = "Disorder in the Court";
private static final String leonin = "Leonin Elder"; // Whenever an artifact enters the battlefield, you may gain 1 life.
private static final String lizard = "Lagac Lizard";
@Test
public void testDisorder() {
addCard(Zone.BATTLEFIELD, playerA, "Tundra", 4);
addCard(Zone.BATTLEFIELD, playerA, leonin);
addCard(Zone.BATTLEFIELD, playerB, lizard);
addCard(Zone.HAND, playerA, disorder);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, disorder);
setChoice(playerA, "X=2");
addTarget(playerA, leonin);
addTarget(playerA, lizard);
checkExileCount("Exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, leonin, 1);
checkExileCount("Exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, lizard, 1);
checkPermanentCount("Clue tokens", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Clue Token", 2);
setStrictChooseMode(true);
setStopAt(2, PhaseStep.UPKEEP);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertTapped(leonin, true);
assertPermanentCount(playerB, lizard, 1);
}
}

View file

@ -35,6 +35,11 @@ public class LaezelsAcrobaticsTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, knight);
setDieRollResult(playerA, 9);
castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, acrobatics);
checkExileCount("Exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, knight, 1);
checkExileCount("Exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, auramancer, 1);
checkExileCount("Exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, dwarf, 1);
setChoice(playerA, "When {this} enters the battlefield, create"); // order triggers
setChoice(playerA, true); // Auramancer: yes to return
addTarget(playerA, wings); // enchantment to return
@ -65,6 +70,11 @@ public class LaezelsAcrobaticsTest extends CardTestPlayerBase {
setChoice(playerA, "When {this} enters the battlefield, create"); // order triggers
setChoice(playerA, true); // Auramancer: yes to return
addTarget(playerA, wings); // enchantment to return
checkExileCount("Exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, knight, 1);
checkExileCount("Exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, auramancer, 1);
checkExileCount("Exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, dwarf, 1);
setChoice(playerA, "When {this} enters the battlefield, create"); // order triggers
setChoice(playerA, true); // Auramancer: yes to return
addTarget(playerA, wings); // enchantment to return