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Fix Flameshot and Ignite Disorder displayed rules text (#8333)
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2 changed files with 2 additions and 2 deletions
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@ -32,7 +32,7 @@ public final class Flameshot extends CardImpl {
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this.addAbility(new AlternativeCostSourceAbility(new DiscardTargetCost(new TargetCardInHand(filter))));
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this.addAbility(new AlternativeCostSourceAbility(new DiscardTargetCost(new TargetCardInHand(filter))));
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// Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
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// Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
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this.getSpellAbility().addEffect(new DamageMultiEffect(3));
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this.getSpellAbility().addEffect(new DamageMultiEffect(3).setText("{this} deals 3 damage divided as you choose among one, two, or three target creatures"));
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this.getSpellAbility().addTarget(new TargetCreaturePermanentAmount(3));
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this.getSpellAbility().addTarget(new TargetCreaturePermanentAmount(3));
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}
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}
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@ -31,7 +31,7 @@ public final class IgniteDisorder extends CardImpl {
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// Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
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// Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
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this.getSpellAbility().addEffect(new DamageMultiEffect(3));
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this.getSpellAbility().addEffect(new DamageMultiEffect(3).setText("{this} deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures"));
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this.getSpellAbility().addTarget(new TargetCreaturePermanentAmount(3, filter));
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this.getSpellAbility().addTarget(new TargetCreaturePermanentAmount(3, filter));
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}
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}
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