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spjspj - Implement Kill Switch (NMS) -
Implemented using a new type of condition 'SourceTappedBeforeUntapStepCondition'
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.condition.common;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.constants.PhaseStep;
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import mage.constants.TurnPhase;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.turn.Step;
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/**
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*
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* @author spjspj
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*/
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public class SourceTappedBeforeUntapStepCondition implements Condition {
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private static final SourceTappedBeforeUntapStepCondition fInstance = new SourceTappedBeforeUntapStepCondition();
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UUID permanentId = null;
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boolean permanentWasTappedBeforeUntapStep = false;
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int lastTurnNum = -1;
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public static SourceTappedBeforeUntapStepCondition getInstance() {
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return fInstance;
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}
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public void setPermanentId(UUID permanentId) {
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this.permanentId = permanentId;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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TurnPhase turnPhase = game.getTurn().getPhase().getType();
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Step step = game.getPhase().getStep();
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Permanent permanent = game.getBattlefield().getPermanent(permanentId);
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if (permanent != null) {
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if (lastTurnNum != game.getTurnNum() && turnPhase.equals(TurnPhase.BEGINNING)) {
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lastTurnNum = game.getTurnNum();
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permanentWasTappedBeforeUntapStep = permanent.isTapped();
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}
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if (step.getType().equals(PhaseStep.UNTAP)) {
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return permanentWasTappedBeforeUntapStep;
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} else {
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return permanent.isTapped();
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}
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}
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return false;
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}
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}
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