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fixed first turn draw skip
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4 changed files with 6 additions and 6 deletions
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@ -63,8 +63,8 @@ public class TwoPlayerDuel extends GameImpl<TwoPlayerDuel> {
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}
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@Override
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protected void init(UUID choosingPlayerId) {
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super.init(choosingPlayerId);
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protected void init(UUID choosingPlayerId, boolean testMode) {
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super.init(choosingPlayerId, testMode);
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state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
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}
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