diff --git a/Mage/src/mage/abilities/condition/common/ControlsPermanentCondition.java b/Mage/src/mage/abilities/condition/common/ControlsPermanentCondition.java index 74d76ce6675..c25bf3f00c6 100644 --- a/Mage/src/mage/abilities/condition/common/ControlsPermanentCondition.java +++ b/Mage/src/mage/abilities/condition/common/ControlsPermanentCondition.java @@ -97,13 +97,13 @@ public class ControlsPermanentCondition implements Condition { switch ( this.type ) { case FEWER_THAN: - conditionApplies = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) < this.count; + conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId(), game) < this.count; break; case MORE_THAN: - conditionApplies = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) > this.count; + conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId(), game) > this.count; break; case EQUAL_TO: - conditionApplies = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) == this.count; + conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId(), game) == this.count; break; }