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- [KHM] Added Cosmos Charger and Dream Devourer. Refactored ForetellAbility to work with Dream Devourer. Text fixes are required in some cases. Ignored a test for foretell.
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7 changed files with 387 additions and 66 deletions
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@ -0,0 +1,70 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.common;
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import mage.abilities.Ability;
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import mage.abilities.SpecialAction;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.cards.Card;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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/**
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*
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* @author jeffwadsworth
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*/
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public class ForetellSourceControllerTriggeredAbility extends TriggeredAbilityImpl {
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public ForetellSourceControllerTriggeredAbility(Effect effect) {
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super(Zone.BATTLEFIELD, effect, false);
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}
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public ForetellSourceControllerTriggeredAbility(final ForetellSourceControllerTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.TAKEN_SPECIAL_ACTION;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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//UUID specialAction = event.getTargetId();
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Card card = game.getCard(event.getSourceId());
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Player player = game.getPlayer(event.getPlayerId());
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for (Ability a : card.getAbilities()) {
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if (player.getId() == controllerId
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&& (a instanceof SpecialAction)
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&& a.getRule().endsWith("and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>")) {
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return true;
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}
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}
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// if the ability is added to cards via effect
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for (Ability a : game.getState().getAllOtherAbilities(card.getId())) {
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if (player.getId() == controllerId
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&& (a instanceof SpecialAction)
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&& a.getRule().endsWith("and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>")) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever you foretell a card, " + super.getRule();
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}
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@Override
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public ForetellSourceControllerTriggeredAbility copy() {
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return new ForetellSourceControllerTriggeredAbility(this);
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}
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}
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@ -2,6 +2,7 @@ package mage.abilities.keyword;
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import java.util.UUID;
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import mage.MageObject;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.SpecialAction;
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import mage.abilities.SpellAbility;
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@ -11,6 +12,7 @@ import mage.abilities.costs.Costs;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileTargetEffect;
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@ -19,9 +21,11 @@ import mage.cards.ModalDoubleFacesCard;
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import mage.cards.SplitCard;
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import mage.constants.AsThoughEffectType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SpellAbilityCastMode;
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import mage.constants.SpellAbilityType;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.ExileZone;
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import mage.game.Game;
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@ -44,13 +48,11 @@ public class ForetellAbility extends SpecialAction {
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this.card = card;
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this.usesStack = Boolean.FALSE;
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this.addCost(new GenericManaCost(2));
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// exile the card
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this.addEffect(new ForetellExileEffect(card));
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// foretell cost from exile : it can't be any other cost
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addSubAbility(new ForetellCostAbility(foretellCost));
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// exile the card and it can't be cast the turn it was foretold
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this.addEffect(new ForetellExileEffect(card, foretellCost));
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// look at face-down card anytime
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addSubAbility(new SimpleStaticAbility(Zone.ALL, new ForetellLookAtCardEffect()));
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this.setRuleVisible(false);
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this.setRuleVisible(true);
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this.addWatcher(new ForetoldWatcher());
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}
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@ -68,13 +70,69 @@ public class ForetellAbility extends SpecialAction {
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@Override
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public ActivationStatus canActivate(UUID playerId, Game game) {
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// activate only during the controller's turn
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if (!game.isActivePlayer(this.getControllerId())) {
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if (game.getState().getContinuousEffects().getApplicableAsThoughEffects(AsThoughEffectType.ALLOW_FORETELL_ANYTIME, game).isEmpty()
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&& !game.isActivePlayer(this.getControllerId())) {
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return ActivationStatus.getFalse();
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}
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return super.canActivate(playerId, game);
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}
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}
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class ForetellExileEffect extends OneShotEffect {
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private Card card;
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String foretellCost;
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public ForetellExileEffect(Card card, String foretellCost) {
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super(Outcome.Neutral);
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this.card = card;
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this.foretellCost = foretellCost;
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StringBuilder sbRule = new StringBuilder("Foretell");
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sbRule.append("—");
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sbRule.append(foretellCost);
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sbRule.append(" <i>(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>");
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staticText = sbRule.toString();
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}
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public ForetellExileEffect(final ForetellExileEffect effect) {
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super(effect);
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this.card = effect.card;
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this.foretellCost = effect.foretellCost;
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}
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@Override
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public ForetellExileEffect copy() {
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return new ForetellExileEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null
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&& card != null) {
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// retrieve the exileId of the foretold card
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UUID exileId = CardUtil.getExileZoneId(card.getId().toString() + "foretellAbility", game);
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// foretell turn number shows up on exile window
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Effect effect = new ExileTargetEffect(exileId, " Foretell Turn Number: " + game.getTurnNum());
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// remember turn number it was cast
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game.getState().setValue(card.getId().toString() + "Foretell Turn Number", game.getTurnNum());
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// remember the foretell cost
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game.getState().setValue(card.getId().toString() + "Foretell Cost", foretellCost);
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// exile the card face-down
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effect.setTargetPointer(new FixedTarget(card.getId()));
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effect.apply(game, source);
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card.setFaceDown(true, game);
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game.addEffect(new ForetellAddCostEffect(new MageObjectReference(card, game)), source);
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return true;
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}
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return false;
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}
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}
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class ForetellLookAtCardEffect extends AsThoughEffectImpl {
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public ForetellLookAtCardEffect() {
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@ -115,42 +173,41 @@ class ForetellLookAtCardEffect extends AsThoughEffectImpl {
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}
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}
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class ForetellExileEffect extends OneShotEffect {
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// this needed to be a continuousEffect for a card like Dream Devourer...unless someone has a better idea
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class ForetellAddCostEffect extends ContinuousEffectImpl {
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private Card card;
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private final MageObjectReference mor;
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public ForetellExileEffect(Card card) {
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super(Outcome.Neutral);
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this.card = card;
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staticText = "Foretold this card";
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public ForetellAddCostEffect(MageObjectReference mor) {
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super(Duration.EndOfGame, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.mor = mor;
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staticText = "Foretold card";
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}
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public ForetellExileEffect(final ForetellExileEffect effect) {
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public ForetellAddCostEffect(final ForetellAddCostEffect effect) {
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super(effect);
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this.card = effect.card;
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}
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@Override
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public ForetellExileEffect copy() {
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return new ForetellExileEffect(this);
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this.mor = effect.mor;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null
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&& card != null) {
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UUID exileId = CardUtil.getExileZoneId(card.getId().toString() + "foretellAbility", game);
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// foretell turn number shows up on exile window
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Effect effect = new ExileTargetEffect(exileId, " Foretell Turn Number: " + game.getTurnNum());
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// remember turn number it was cast
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game.getState().setValue(card.getId().toString() + "Foretell Turn Number", game.getTurnNum());
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effect.setTargetPointer(new FixedTarget(card.getId()));
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effect.apply(game, source);
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card.setFaceDown(true, game);
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return true;
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Card card = mor.getCard(game);
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if (card != null
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&& game.getState().getZone(card.getId()) == Zone.EXILED) {
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String foretellCost = (String) game.getState().getValue(card.getId().toString() + "Foretell Cost");
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Ability ability = new ForetellCostAbility(foretellCost);
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ability.setSourceId(card.getId());
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ability.setControllerId(source.getControllerId());
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game.getState().addOtherAbility(card, ability);
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} else {
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discard();
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}
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return false;
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return true;
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}
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@Override
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public ForetellAddCostEffect copy() {
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return new ForetellAddCostEffect(this);
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}
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}
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@ -160,7 +217,7 @@ class ForetellCostAbility extends SpellAbility {
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private SpellAbility spellAbilityToResolve;
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public ForetellCostAbility(String foretellCost) {
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super(null, "Foretell", Zone.EXILED, SpellAbilityType.BASE_ALTERNATE, SpellAbilityCastMode.NORMAL);
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super(null, "Testing", Zone.EXILED, SpellAbilityType.BASE_ALTERNATE, SpellAbilityCastMode.NORMAL);
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this.setAdditionalCostsRuleVisible(false);
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this.name = "Foretell " + foretellCost;
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this.addCost(new ManaCostsImpl(foretellCost));
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@ -268,33 +325,7 @@ class ForetellCostAbility extends SpellAbility {
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@Override
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public String getRule(boolean all) {
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return this.getRule();
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}
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@Override
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public String getRule() {
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StringBuilder sbRule = new StringBuilder("Foretell");
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if (!costs.isEmpty()) {
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sbRule.append("—");
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} else {
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sbRule.append(' ');
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}
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if (!manaCosts.isEmpty()) {
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sbRule.append(manaCosts.getText());
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}
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if (!costs.isEmpty()) {
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if (!manaCosts.isEmpty()) {
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sbRule.append(", ");
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}
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sbRule.append(costs.getText());
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sbRule.append('.');
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}
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if (abilityName != null) {
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sbRule.append(' ');
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sbRule.append(abilityName);
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}
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sbRule.append(" <i>(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>");
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return sbRule.toString();
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return "";
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}
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/**
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@ -18,7 +18,6 @@ public enum AsThoughEffectType {
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BLOCK_FORESTWALK,
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DAMAGE_NOT_BLOCKED,
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BE_BLOCKED,
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// PLAY_FROM_NOT_OWN_HAND_ZONE + CAST_AS_INSTANT:
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// 1. Do not use dialogs in "applies" method for that type of effect (it calls multiple times and will freeze the game)
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// 2. All effects in "applies" must checks affectedControllerId.equals(source.getControllerId()) (if not then all players will be able to play it)
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@ -26,23 +25,22 @@ public enum AsThoughEffectType {
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// TODO: search all PLAY_FROM_NOT_OWN_HAND_ZONE and CAST_AS_INSTANT effects and add support of mainCard and objectId
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PLAY_FROM_NOT_OWN_HAND_ZONE(true),
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CAST_AS_INSTANT(true),
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ACTIVATE_AS_INSTANT,
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DAMAGE,
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SHROUD,
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HEXPROOF,
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PAY_0_ECHO,
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LOOK_AT_FACE_DOWN,
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// SPEND_OTHER_MANA:
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// 1. It's uses for mana calcs at any zone, not stack only
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// 2. Compare zone change counter as "objectZCC <= targetZCC + 1"
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// 3. Compare zone with original (like exiled) and stack, not stack only
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// TODO: search all SPEND_ONLY_MANA effects and improve counters compare as SPEND_OTHER_MANA
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SPEND_OTHER_MANA,
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SPEND_ONLY_MANA,
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TARGET;
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TARGET,
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// Cosmos Charger effect
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ALLOW_FORETELL_ANYTIME;
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private final boolean needPlayCardAbility; // mark effect type as compatible with play/cast abilities
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