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Added some tests and minor changes.
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6 changed files with 164 additions and 13 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.copy;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*
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*
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*/
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public class DeceiverOfFormTest extends CardTestPlayerBase {
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/**
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* When creatures copy the revealed creature, they do not return to their
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* original state at the end of turn
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*
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*/
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@Test
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public void testCopyEndsEndOfTurn() {
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// Vigilance
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addCard(Zone.LIBRARY, playerA, "Affa Protector", 1); // 1/4
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// At the beginning of combat on your turn, reveal the top card of your library.
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// If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form becomes copies of that card until end of turn.
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// You may put that card on the bottom of your library.
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addCard(Zone.BATTLEFIELD, playerA, "Deceiver of Form", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 3);
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attack(1, playerA, "Deceiver of Form");
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attack(1, playerA, "Affa Protector");
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attack(1, playerA, "Affa Protector");
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attack(1, playerA, "Affa Protector");
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skipInitShuffling();
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setStopAt(2, PhaseStep.PRECOMBAT_MAIN);
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execute();
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assertPermanentCount(playerA, "Deceiver of Form", 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 3);
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assertPowerToughness(playerA, "Silvercoat Lion", 2, 2, Filter.ComparisonScope.All);
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assertLife(playerA, 20); // +2 from Robber
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assertLife(playerB, 9);
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.triggers.dies;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class FlagstonesOfTrokairTest extends CardTestPlayerBase {
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/**
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* If a flagstones of trokair enchated with spreading seas that is then
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* ghostquartered. Should only fetch 1 land, but instead got 2.
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*/
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@Test
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public void testDontTriggerIfIsland() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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// Enchant land
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// When Spreading Seas enters the battlefield, draw a card.
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// Enchanted land is an Island.
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addCard(Zone.HAND, playerA, "Spreading Seas", 1); // Enchantment Aura - {1}{U}
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// {tap}: Add {W} to your mana pool.
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// When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.
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addCard(Zone.BATTLEFIELD, playerA, "Flagstones of Trokair", 1);
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addCard(Zone.LIBRARY, playerA, "Plains", 5);
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// {T}: Add {C} to your mana pool.
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// {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
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addCard(Zone.BATTLEFIELD, playerB, "Ghost Quarter", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Spreading Seas", "Flagstones of Trokair");
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "{T}, Sacrifice", "Flagstones of Trokair");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerB, "Ghost Quarter", 1);
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assertGraveyardCount(playerA, "Flagstones of Trokair", 1);
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assertGraveyardCount(playerA, "Spreading Seas", 1);
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assertPermanentCount(playerA, 3);
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}
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}
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