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* Heroic - Fixed that heroic only triggered for one mode if a modal spell with heroic targets in differnt modes was used (e.g. Dromoka's Command).
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2 changed files with 89 additions and 8 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.keywords;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class HeroicTest extends CardTestPlayerBase {
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/**
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* When casting Dromoka's Command targeting two of my own Heroic creatures, only one of them triggers.
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* It appears to be the one targeted with mode 4 (fight) rather than the one targeted with mode 3 (+1/+1 counter).
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* Screenshot attached. Reproducible.
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*/
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@Test
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public void testHeroicWithModal() {
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// Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
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addCard(Zone.BATTLEFIELD, playerA, "Favored Hoplite", 1); // 1/2
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// Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
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addCard(Zone.BATTLEFIELD, playerA, "Lagonna-Band Trailblazer"); // 0/4
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// Mode 3 = Put a +1/+1 counter on target creature
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// Mode 4 = Target creature you control fights target creature you don't control
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addCard(Zone.HAND, playerA, "Dromoka's Command", 1); // {G}{W}
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dromoka's Command", "mode=3Lagonna-Band Trailblazer^mode=4Favored Hoplite^Silvercoat Lion");
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// Silvercoat lion will be set by AI as only possible target
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setModeChoice(playerA, "3");
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setModeChoice(playerA, "4");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Dromoka's Command", 1);
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assertPowerToughness(playerA, "Favored Hoplite", 2, 3);
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assertGraveyardCount(playerB, "Silvercoat Lion", 1);
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assertPowerToughness(playerA, "Lagonna-Band Trailblazer", 2, 6);
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}
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}
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@ -83,17 +83,19 @@ public class HeroicAbility extends TriggeredAbilityImpl {
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private boolean checkSpell(Spell spell, Game game) {
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private boolean checkSpell(Spell spell, Game game) {
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if (spell != null) {
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if (spell != null) {
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SpellAbility sa = spell.getSpellAbility();
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SpellAbility sa = spell.getSpellAbility();
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for (Target target : sa.getTargets()) {
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for(UUID modeId :sa.getModes().getSelectedModes()) {
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if (!target.isNotTarget() && target.getTargets().contains(this.getSourceId())) {
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for (Target target : sa.getModes().get(modeId).getTargets()) {
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return true;
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if (!target.isNotTarget() && target.getTargets().contains(this.getSourceId())) {
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}
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}
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for (Effect effect : sa.getEffects()) {
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for (UUID targetId : effect.getTargetPointer().getTargets(game, sa)) {
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if (targetId.equals(this.getSourceId())) {
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return true;
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return true;
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}
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}
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}
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}
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for (Effect effect : sa.getModes().get(modeId).getEffects()) {
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for (UUID targetId : effect.getTargetPointer().getTargets(game, sa)) {
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if (targetId.equals(this.getSourceId())) {
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return true;
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}
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}
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}
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}
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}
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}
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}
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return false;
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return false;
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