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* Helm of Obedience - Fixed that card movement to graveyard was not handled correct. It was not checked, if card was really moved to graveyard (fixes #1004).
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78961ad511
commit
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4 changed files with 108 additions and 31 deletions
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@ -2900,6 +2900,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardsToGraveyardWithInfo(List<Card> allCards, Ability source, Game game, Zone fromZone) {
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boolean result = true;
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UUID sourceId = source == null ? null : source.getSourceId();
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while (!allCards.isEmpty()) {
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// identify cards from one owner
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Cards cards = new CardsImpl();
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@ -2914,7 +2916,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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cards.add(card);
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}
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}
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// move cards ot graveyard in order the owner decides
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// move cards to graveyard in order the owner decides
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if (!cards.isEmpty()) {
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Player choosingPlayer = this;
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if (ownerId != this.getId()) {
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@ -2936,22 +2938,21 @@ public abstract class PlayerImpl implements Player, Serializable {
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Card card = cards.get(targetObjectId, game);
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cards.remove(targetObjectId);
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if (card != null) {
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choosingPlayer.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, fromZone);
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result &= choosingPlayer.moveCardToGraveyardWithInfo(card, sourceId, game, fromZone);
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}
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target.clearChosen();
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}
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if (cards.size() == 1) {
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choosingPlayer.moveCardToGraveyardWithInfo(cards.getCards(game).iterator().next(), source == null ? null : source.getSourceId(), game, fromZone);
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result &= choosingPlayer.moveCardToGraveyardWithInfo(cards.getCards(game).iterator().next(), sourceId, game, fromZone);
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}
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} else {
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for (Card card : cards.getCards(game)) {
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choosingPlayer.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, fromZone);
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result &= choosingPlayer.moveCardToGraveyardWithInfo(card, sourceId, game, fromZone);
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}
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}
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}
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}
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}
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return true;
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return result;
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}
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@Override
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@ -68,9 +68,9 @@ public class PlayerLostLifeWatcher extends Watcher {
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if (playerId != null) {
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Integer amount = amountOfLifeLostThisTurn.get(playerId);
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if (amount == null) {
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amount = Integer.valueOf(event.getAmount());
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amount = event.getAmount();
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} else {
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amount = Integer.valueOf(amount + event.getAmount());
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amount = amount + event.getAmount();
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}
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amountOfLifeLostThisTurn.put(playerId, amount);
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}
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@ -80,7 +80,7 @@ public class PlayerLostLifeWatcher extends Watcher {
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public int getLiveLost(UUID playerId) {
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Integer amount = amountOfLifeLostThisTurn.get(playerId);
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if (amount != null) {
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return amount.intValue();
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return amount;
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}
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return 0;
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}
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@ -88,7 +88,7 @@ public class PlayerLostLifeWatcher extends Watcher {
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public int getLiveLostLastTurn(UUID playerId) {
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Integer amount = amountOfLifeLostLastTurn.get(playerId);
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if (amount != null) {
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return amount.intValue();
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return amount;
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}
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return 0;
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}
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