[FIC] Implement Rinoa Angel Wing

This commit is contained in:
theelk801 2025-12-20 09:48:14 -05:00
parent 2d433baf18
commit bb20afb240
3 changed files with 143 additions and 4 deletions

View file

@ -0,0 +1,112 @@
package mage.cards.r;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.DiesOneOrMoreTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.abilities.triggers.BeginningOfCombatTriggeredAbility;
import mage.cards.*;
import mage.constants.*;
import mage.counters.CounterType;
import mage.counters.Counters;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AttackingPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class RinoaAngelWing extends CardImpl {
private static final FilterPermanent filter = new FilterControlledCreaturePermanent("attacking creatures you control");
static {
filter.add(AttackingPredicate.instance);
}
public RinoaAngelWing(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.REBEL);
this.subtype.add(SubType.WARLOCK);
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// At the beginning of combat on your turn, creatures you control with flying get +1/+1 and gain vigilance until end of turn.
Ability ability = new BeginningOfCombatTriggeredAbility(new BoostControlledEffect(
1, 1, Duration.EndOfTurn, StaticFilters.FILTER_CREATURE_FLYING
).setText("creatures you control with flying get +1/+1"));
ability.addEffect(new GainAbilityControlledEffect(
VigilanceAbility.getInstance(), Duration.EndOfTurn,
StaticFilters.FILTER_CREATURE_FLYING
).setText("and gain vigilance until end of turn"));
this.addAbility(ability);
// Whenever one or more attacking creatures you control die, you may return one of them to the battlefield tapped under its owner's control with a flying counter on it. Do this only once each turn.
this.addAbility(new DiesOneOrMoreTriggeredAbility(
new RinoaAngelWingEffect(), filter, true, true
).setDoOnlyOnceEachTurn(true));
}
private RinoaAngelWing(final RinoaAngelWing card) {
super(card);
}
@Override
public RinoaAngelWing copy() {
return new RinoaAngelWing(this);
}
}
class RinoaAngelWingEffect extends OneShotEffect {
RinoaAngelWingEffect() {
super(Outcome.Benefit);
staticText = "return one of them to the battlefield tapped " +
"under its owner's control with a flying counter on it";
}
private RinoaAngelWingEffect(final RinoaAngelWingEffect effect) {
super(effect);
}
@Override
public RinoaAngelWingEffect copy() {
return new RinoaAngelWingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
TargetCard target = new TargetCard(0, 1, Zone.ALL, StaticFilters.FILTER_CARD);
target.withNotTarget(true);
player.choose(Outcome.PutCreatureInPlay, cards, target, source, game);
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
game.setEnterWithCounters(card.getId(), new Counters(CounterType.FLYING.createInstance()));
player.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, true, null);
if (CardUtil.getPermanentFromCardPutToBattlefield(card, game) != null) {
return true;
}
}
TriggeredAbility.clearDidThisTurn(source, game);
return false;
}
}

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@ -320,6 +320,7 @@ public final class FinalFantasyCommander extends ExpansionSet {
cards.add(new SetCardInfo("Rikku, Resourceful Guardian", 145, Rarity.RARE, mage.cards.r.RikkuResourcefulGuardian.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Rikku, Resourceful Guardian", 41, Rarity.RARE, mage.cards.r.RikkuResourcefulGuardian.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Rikku, Resourceful Guardian", 468, Rarity.RARE, mage.cards.r.RikkuResourcefulGuardian.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Rinoa, Angel Wing", 450, Rarity.RARE, mage.cards.r.RinoaAngelWing.class));
cards.add(new SetCardInfo("Rise of the Dark Realms", 283, Rarity.MYTHIC, mage.cards.r.RiseOfTheDarkRealms.class));
cards.add(new SetCardInfo("Rite of Replication", 270, Rarity.RARE, mage.cards.r.RiteOfReplication.class));
cards.add(new SetCardInfo("Rogue's Passage", 415, Rarity.UNCOMMON, mage.cards.r.RoguesPassage.class));

View file

@ -5,23 +5,34 @@ import mage.abilities.BatchTriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeBatchEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTargets;
import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
/**
* @author Susucr
*/
public class DiesOneOrMoreTriggeredAbility extends TriggeredAbilityImpl implements BatchTriggeredAbility<ZoneChangeEvent> {
private final FilterCreaturePermanent filter;
private final FilterPermanent filter;
private final boolean setTargetPointer;
public DiesOneOrMoreTriggeredAbility(Effect effect, FilterCreaturePermanent filter, boolean optional) {
public DiesOneOrMoreTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional) {
this(effect, filter, optional, false);
}
public DiesOneOrMoreTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional, boolean setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
this.filter = filter;
this.setTargetPointer = setTargetPointer;
this.setTriggerPhrase("Whenever one or more " + filter.getMessage() + " die, ");
setLeavesTheBattlefieldTrigger(true);
}
@ -29,6 +40,7 @@ public class DiesOneOrMoreTriggeredAbility extends TriggeredAbilityImpl implemen
private DiesOneOrMoreTriggeredAbility(final DiesOneOrMoreTriggeredAbility ability) {
super(ability);
this.filter = ability.filter;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
@ -52,7 +64,21 @@ public class DiesOneOrMoreTriggeredAbility extends TriggeredAbilityImpl implemen
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return !getFilteredEvents((ZoneChangeBatchEvent) event, game).isEmpty();
List<ZoneChangeEvent> events = getFilteredEvents((ZoneChangeBatchEvent) event, game);
if (events.isEmpty()) {
return false;
}
if (setTargetPointer) {
this.getAllEffects().setTargetPointer(new FixedTargets(
events.stream()
.map(GameEvent::getTargetId)
.map(game::getCard)
.filter(Objects::nonNull)
.collect(Collectors.toSet()),
game
));
}
return true;
}
@Override