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[FIC] Implement Rinoa Angel Wing
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3 changed files with 143 additions and 4 deletions
112
Mage.Sets/src/mage/cards/r/RinoaAngelWing.java
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112
Mage.Sets/src/mage/cards/r/RinoaAngelWing.java
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@ -0,0 +1,112 @@
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package mage.cards.r;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.DiesOneOrMoreTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.abilities.triggers.BeginningOfCombatTriggeredAbility;
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import mage.cards.*;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.counters.Counters;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class RinoaAngelWing extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledCreaturePermanent("attacking creatures you control");
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static {
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filter.add(AttackingPredicate.instance);
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}
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public RinoaAngelWing(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.REBEL);
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this.subtype.add(SubType.WARLOCK);
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this.power = new MageInt(2);
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this.toughness = new MageInt(4);
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// At the beginning of combat on your turn, creatures you control with flying get +1/+1 and gain vigilance until end of turn.
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Ability ability = new BeginningOfCombatTriggeredAbility(new BoostControlledEffect(
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1, 1, Duration.EndOfTurn, StaticFilters.FILTER_CREATURE_FLYING
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).setText("creatures you control with flying get +1/+1"));
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ability.addEffect(new GainAbilityControlledEffect(
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VigilanceAbility.getInstance(), Duration.EndOfTurn,
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StaticFilters.FILTER_CREATURE_FLYING
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).setText("and gain vigilance until end of turn"));
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this.addAbility(ability);
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// Whenever one or more attacking creatures you control die, you may return one of them to the battlefield tapped under its owner's control with a flying counter on it. Do this only once each turn.
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this.addAbility(new DiesOneOrMoreTriggeredAbility(
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new RinoaAngelWingEffect(), filter, true, true
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).setDoOnlyOnceEachTurn(true));
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}
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private RinoaAngelWing(final RinoaAngelWing card) {
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super(card);
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}
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@Override
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public RinoaAngelWing copy() {
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return new RinoaAngelWing(this);
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}
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}
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class RinoaAngelWingEffect extends OneShotEffect {
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RinoaAngelWingEffect() {
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super(Outcome.Benefit);
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staticText = "return one of them to the battlefield tapped " +
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"under its owner's control with a flying counter on it";
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}
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private RinoaAngelWingEffect(final RinoaAngelWingEffect effect) {
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super(effect);
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}
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@Override
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public RinoaAngelWingEffect copy() {
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return new RinoaAngelWingEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
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TargetCard target = new TargetCard(0, 1, Zone.ALL, StaticFilters.FILTER_CARD);
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target.withNotTarget(true);
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player.choose(Outcome.PutCreatureInPlay, cards, target, source, game);
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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game.setEnterWithCounters(card.getId(), new Counters(CounterType.FLYING.createInstance()));
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player.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, true, null);
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if (CardUtil.getPermanentFromCardPutToBattlefield(card, game) != null) {
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return true;
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}
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}
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TriggeredAbility.clearDidThisTurn(source, game);
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return false;
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}
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}
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@ -320,6 +320,7 @@ public final class FinalFantasyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Rikku, Resourceful Guardian", 145, Rarity.RARE, mage.cards.r.RikkuResourcefulGuardian.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rikku, Resourceful Guardian", 41, Rarity.RARE, mage.cards.r.RikkuResourcefulGuardian.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rikku, Resourceful Guardian", 468, Rarity.RARE, mage.cards.r.RikkuResourcefulGuardian.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rinoa, Angel Wing", 450, Rarity.RARE, mage.cards.r.RinoaAngelWing.class));
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cards.add(new SetCardInfo("Rise of the Dark Realms", 283, Rarity.MYTHIC, mage.cards.r.RiseOfTheDarkRealms.class));
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cards.add(new SetCardInfo("Rite of Replication", 270, Rarity.RARE, mage.cards.r.RiteOfReplication.class));
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cards.add(new SetCardInfo("Rogue's Passage", 415, Rarity.UNCOMMON, mage.cards.r.RoguesPassage.class));
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@ -5,23 +5,34 @@ import mage.abilities.BatchTriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeBatchEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTargets;
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import java.util.List;
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import java.util.Objects;
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import java.util.stream.Collectors;
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/**
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* @author Susucr
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*/
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public class DiesOneOrMoreTriggeredAbility extends TriggeredAbilityImpl implements BatchTriggeredAbility<ZoneChangeEvent> {
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private final FilterCreaturePermanent filter;
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private final FilterPermanent filter;
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private final boolean setTargetPointer;
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public DiesOneOrMoreTriggeredAbility(Effect effect, FilterCreaturePermanent filter, boolean optional) {
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public DiesOneOrMoreTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional) {
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this(effect, filter, optional, false);
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}
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public DiesOneOrMoreTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional, boolean setTargetPointer) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.filter = filter;
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this.setTargetPointer = setTargetPointer;
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this.setTriggerPhrase("Whenever one or more " + filter.getMessage() + " die, ");
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setLeavesTheBattlefieldTrigger(true);
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}
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@ -29,6 +40,7 @@ public class DiesOneOrMoreTriggeredAbility extends TriggeredAbilityImpl implemen
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private DiesOneOrMoreTriggeredAbility(final DiesOneOrMoreTriggeredAbility ability) {
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super(ability);
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this.filter = ability.filter;
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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@ -52,7 +64,21 @@ public class DiesOneOrMoreTriggeredAbility extends TriggeredAbilityImpl implemen
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return !getFilteredEvents((ZoneChangeBatchEvent) event, game).isEmpty();
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List<ZoneChangeEvent> events = getFilteredEvents((ZoneChangeBatchEvent) event, game);
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if (events.isEmpty()) {
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return false;
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}
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if (setTargetPointer) {
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this.getAllEffects().setTargetPointer(new FixedTargets(
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events.stream()
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.map(GameEvent::getTargetId)
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.map(game::getCard)
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.filter(Objects::nonNull)
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.collect(Collectors.toSet()),
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game
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));
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}
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return true;
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}
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@Override
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