* Fixed token ability (id handling) and token cardType (reset was not correctly done) handling (this fixed problems with copying Planeswalker with Helm of the Host).

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LevelX2 2018-05-07 00:44:32 +02:00
parent feb17320c5
commit bb15176a84
5 changed files with 87 additions and 12 deletions

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package org.mage.test.cards.copy;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class HelmOfTheHostTest extends CardTestPlayerBase {
/**
* If you animate Gideon of the Trials and equip it with Helm of the Host
* the nonlegendary copies can't become creatures with the 0 ability. You
* can activate it just fine (and it gets put on the stack) but nothing
* happens and you can't use another ability.
*/
@Test
public void testCopyPlaneswalker() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
//Starting Loyalty: 3
// +1: Until your next turn, prevent all damage target permanent would deal.
// 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
// 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponent can't win the game."
addCard(Zone.BATTLEFIELD, playerA, "Gideon of the Trials", 1);
// At the beginning of combat on your turn, create a token thats a copy of equipped creature, except the token isnt legendary if equipped creature is legendary. That token gains haste.
// Equip {5}
addCard(Zone.BATTLEFIELD, playerA, "Helm of the Host", 1);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "0: Until end of turn");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip");
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "0: Until end of turn");
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "0: Until end of turn");
attack(3, playerA, "Gideon of the Trials");
attack(3, playerA, "Gideon of the Trials");
setStopAt(4, PhaseStep.PRECOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Gideon of the Trials", 2);
assertCounterCount("Gideon of the Trials", CounterType.LOYALTY, 3);
assertLife(playerB, 12);
assertLife(playerA, 20);
}
}