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* Special mana abilities: fixed that it can be used to skip card's mana payments (#6937);
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f69477d8d5
commit
bb148c9cb5
3 changed files with 85 additions and 83 deletions
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@ -1,10 +1,6 @@
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package mage.players;
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import com.google.common.collect.ImmutableMap;
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import java.io.Serializable;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.stream.Collectors;
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import mage.ConditionalMana;
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import mage.MageObject;
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import mage.MageObjectReference;
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@ -70,6 +66,11 @@ import mage.util.GameLog;
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import mage.util.RandomUtil;
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import org.apache.log4j.Logger;
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import java.io.Serializable;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.stream.Collectors;
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public abstract class PlayerImpl implements Player, Serializable {
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private static final Logger logger = Logger.getLogger(PlayerImpl.class);
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@ -613,9 +614,9 @@ public abstract class PlayerImpl implements Player, Serializable {
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&& this.hasOpponent(sourceControllerId, game)
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&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
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&& abilities.stream()
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.filter(HexproofBaseAbility.class::isInstance)
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.map(HexproofBaseAbility.class::cast)
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.anyMatch(ability -> ability.checkObject(source, game))) {
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.filter(HexproofBaseAbility.class::isInstance)
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.map(HexproofBaseAbility.class::cast)
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.anyMatch(ability -> ability.checkObject(source, game))) {
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return false;
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}
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@ -655,7 +656,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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game.informPlayers(getLogName() + " discards down to "
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+ this.maxHandSize
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+ (this.maxHandSize == 1
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? " hand card" : " hand cards"));
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? " hand card" : " hand cards"));
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}
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discard(hand.size() - this.maxHandSize, false, null, game);
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}
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@ -804,7 +805,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
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card.getId(), source == null
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? null : source.getSourceId(), playerId);
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? null : source.getSourceId(), playerId);
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gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
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if (game.replaceEvent(gameEvent, source)) {
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return false;
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@ -1149,7 +1150,6 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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/**
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*
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* @param originalAbility
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* @param game
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* @param noMana cast it without paying mana costs
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@ -1177,6 +1177,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL,
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ability.getId(), ability.getSourceId(), playerId, permittingObject), ability)) {
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int bookmark = game.bookmarkState();
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setStoredBookmark(bookmark); // move global bookmark to current state (if you activated mana before then you can't rollback it)
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Zone fromZone = game.getState().getZone(card.getMainCard().getId());
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card.cast(game, fromZone, ability, playerId);
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Spell spell = game.getStack().getSpell(ability.getId());
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@ -1383,7 +1384,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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return false;
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}
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protected void restoreState(int bookmark, String text, Game game) {
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public void restoreState(int bookmark, String text, Game game) {
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game.restoreState(bookmark, text);
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if (storedBookmark >= bookmark) {
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resetStoredBookmark(game);
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@ -1859,9 +1860,9 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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private List<Permanent> getPermanentsThatCanBeUntapped(Game game,
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List<Permanent> canBeUntapped,
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RestrictionUntapNotMoreThanEffect handledEffect,
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Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
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List<Permanent> canBeUntapped,
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RestrictionUntapNotMoreThanEffect handledEffect,
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Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
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List<Permanent> leftForUntap = new ArrayList<>();
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// select permanents that can still be untapped
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for (Permanent permanent : canBeUntapped) {
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@ -2574,7 +2575,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId,
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boolean triggerEvents) {
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boolean triggerEvents) {
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//20091005 - 701.14c
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Library searchedLibrary = null;
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String searchInfo = null;
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@ -2724,7 +2725,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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* @param winnable
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* @param appliedEffects
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* @return if winnable, true if player won the toss, if not winnable, true
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* for heads and false for tails
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* for heads and false for tails
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*/
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@Override
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public boolean flipCoin(Ability source, Game game, boolean winnable, List<UUID> appliedEffects) {
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@ -2818,11 +2819,11 @@ public abstract class PlayerImpl implements Player, Serializable {
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* @param numberPlanarSides The number of chaos sides the planar die
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* currently has (normally 1)
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* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
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* or NilRoll
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* or NilRoll
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*/
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@Override
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public PlanarDieRoll rollPlanarDie(Game game, List<UUID> appliedEffects, int numberChaosSides,
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int numberPlanarSides) {
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int numberPlanarSides) {
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int result = RandomUtil.nextInt(9) + 1;
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PlanarDieRoll roll = PlanarDieRoll.NIL_ROLL;
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if (numberChaosSides + numberPlanarSides > 9) {
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@ -2899,7 +2900,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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boolean withCost = false;
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Abilities<ActivatedManaAbilityImpl> manaAbilities
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= permanent.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game);
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for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext();) {
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for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext(); ) {
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ActivatedManaAbilityImpl ability = it.next();
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if (canUse == null) {
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canUse = permanent.canUseActivatedAbilities(game);
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@ -2940,7 +2941,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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boolean anAbilityWasUsed = true;
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while (anAbilityWasUsed && !sourceWithCosts.isEmpty()) {
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anAbilityWasUsed = false;
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for (Iterator<Abilities<ActivatedManaAbilityImpl>> iterator = sourceWithCosts.iterator(); iterator.hasNext();) {
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for (Iterator<Abilities<ActivatedManaAbilityImpl>> iterator = sourceWithCosts.iterator(); iterator.hasNext(); ) {
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Abilities<ActivatedManaAbilityImpl> manaAbilities = iterator.next();
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boolean used = availableMana.addManaWithCost(manaAbilities, game);
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if (used) {
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@ -3624,7 +3625,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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*
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* @param game
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* @return A Set of cardIds that are playable and amount of playable
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* abilities
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* abilities
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*/
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@Override
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public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
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@ -3832,7 +3833,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
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UUID controllerId, Game game
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UUID controllerId, Game game
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) {
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return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
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}
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@ -3985,8 +3986,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCards(Card card, Zone toZone,
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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) {
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Set<Card> cardList = new HashSet<>();
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if (card != null) {
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@ -3997,22 +3998,22 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCards(Cards cards, Zone toZone,
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Ability source, Game game
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Ability source, Game game
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) {
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return moveCards(cards.getCards(game), toZone, source, game);
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}
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@Override
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public boolean moveCards(Set<Card> cards, Zone toZone,
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Ability source, Game game
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Ability source, Game game
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) {
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return moveCards(cards, toZone, source, game, false, false, false, null);
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}
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@Override
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public boolean moveCards(Set<Card> cards, Zone toZone,
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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) {
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if (cards.isEmpty()) {
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return true;
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@ -4114,8 +4115,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardsToExile(Card card, Ability source,
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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) {
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Set<Card> cards = new HashSet<>();
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cards.add(card);
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@ -4124,8 +4125,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardsToExile(Set<Card> cards, Ability source,
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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) {
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if (cards.isEmpty()) {
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return true;
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@ -4141,14 +4142,14 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
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Game game
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Game game
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) {
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return this.moveCardToHandWithInfo(card, sourceId, game, true);
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}
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@Override
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public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
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Game game, boolean withName
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Game game, boolean withName
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) {
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boolean result = false;
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Zone fromZone = game.getState().getZone(card.getId());
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@ -4173,7 +4174,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
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Game game, Zone fromZone
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Game game, Zone fromZone
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) {
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UUID sourceId = source == null ? null : source.getSourceId();
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Set<Card> movedCards = new LinkedHashSet<>();
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@ -4181,7 +4182,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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// identify cards from one owner
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Cards cards = new CardsImpl();
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UUID ownerId = null;
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for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
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for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
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Card card = it.next();
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if (cards.isEmpty()) {
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ownerId = card.getOwnerId();
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@ -4244,7 +4245,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
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Game game, Zone fromZone
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Game game, Zone fromZone
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) {
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if (card == null) {
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return false;
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@ -4273,8 +4274,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
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Game game, Zone fromZone,
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boolean toTop, boolean withName
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Game game, Zone fromZone,
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boolean toTop, boolean withName
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) {
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if (card == null) {
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return false;
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@ -4339,7 +4340,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
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Game game, Zone fromZone, boolean withName) {
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Game game, Zone fromZone, boolean withName) {
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if (card == null) {
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return false;
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}
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@ -4363,7 +4364,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
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+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
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+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
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+ ' ' : "") + "to the exile zone");
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+ ' ' : "") + "to the exile zone");
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}
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}
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