mirror of
https://github.com/magefree/mage.git
synced 2026-01-26 21:29:17 -08:00
[MKM] Implement Illicit Masquerade (#11882)
This commit is contained in:
parent
e5759bbd9e
commit
ba77ed000f
3 changed files with 118 additions and 0 deletions
116
Mage.Sets/src/mage/cards/i/IllicitMasquerade.java
Normal file
116
Mage.Sets/src/mage/cards/i/IllicitMasquerade.java
Normal file
|
|
@ -0,0 +1,116 @@
|
|||
package mage.cards.i;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.MageItem;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.TriggeredAbility;
|
||||
import mage.abilities.common.DiesCreatureTriggeredAbility;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.effects.common.ExileTargetEffect;
|
||||
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
|
||||
import mage.abilities.effects.common.counter.AddCountersAllEffect;
|
||||
import mage.abilities.keyword.FlashAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.TargetController;
|
||||
import mage.counters.CounterType;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.filter.FilterPermanent;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.filter.common.FilterCreatureCard;
|
||||
import mage.filter.common.FilterCreaturePermanent;
|
||||
import mage.filter.predicate.ObjectSourcePlayer;
|
||||
import mage.filter.predicate.ObjectSourcePlayerPredicate;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.target.common.TargetCardInYourGraveyard;
|
||||
import mage.target.targetpointer.FirstTargetPointer;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author DominionSpy
|
||||
*/
|
||||
public final class IllicitMasquerade extends CardImpl {
|
||||
|
||||
public IllicitMasquerade(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}");
|
||||
|
||||
// Flash
|
||||
this.addAbility(FlashAbility.getInstance());
|
||||
|
||||
// When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control.
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new AddCountersAllEffect(
|
||||
CounterType.IMPOSTOR.createInstance(), StaticFilters.FILTER_CONTROLLED_CREATURE)));
|
||||
|
||||
// Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
|
||||
this.addAbility(new IllicitMasquerageAbility());
|
||||
}
|
||||
|
||||
private IllicitMasquerade(final IllicitMasquerade card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IllicitMasquerade copy() {
|
||||
return new IllicitMasquerade(this);
|
||||
}
|
||||
}
|
||||
|
||||
class IllicitMasquerageAbility extends DiesCreatureTriggeredAbility {
|
||||
|
||||
private static final FilterPermanent filter1 =
|
||||
new FilterCreaturePermanent("a creature you control with an impostor counter on it");
|
||||
private static final FilterCard filter2 =
|
||||
new FilterCreatureCard("other target creature card from your graveyard");
|
||||
|
||||
static {
|
||||
filter1.add(TargetController.YOU.getControllerPredicate());
|
||||
filter1.add(CounterType.IMPOSTOR.getPredicate());
|
||||
|
||||
filter2.add(IllicitMasqueradePredicate.instance);
|
||||
}
|
||||
|
||||
IllicitMasquerageAbility() {
|
||||
super(new ExileTargetEffect().setText("exile it"), false, filter1, true);
|
||||
this.addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
|
||||
this.addTarget(new TargetCardInYourGraveyard(0, 1, filter2));
|
||||
}
|
||||
|
||||
private IllicitMasquerageAbility(final IllicitMasquerageAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IllicitMasquerageAbility copy() {
|
||||
return new IllicitMasquerageAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (super.checkTrigger(event, game)) {
|
||||
// DiesCreatureTriggeredAbility rewrites targets, so need to point the second effect
|
||||
// back to the correct target.
|
||||
getEffects().stream()
|
||||
.filter(ReturnFromGraveyardToBattlefieldTargetEffect.class::isInstance)
|
||||
.forEach(effect -> effect.setTargetPointer(new FirstTargetPointer()));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
enum IllicitMasqueradePredicate implements ObjectSourcePlayerPredicate<MageItem> {
|
||||
instance;
|
||||
|
||||
@Override
|
||||
public boolean apply(ObjectSourcePlayer<MageItem> input, Game game) {
|
||||
Ability ability = input.getSource();
|
||||
if (!(ability instanceof TriggeredAbility)) {
|
||||
return true;
|
||||
}
|
||||
GameEvent event = ((TriggeredAbility) ability).getTriggerEvent();
|
||||
return event == null || !input.getObject().getId().equals(event.getTargetId());
|
||||
}
|
||||
}
|
||||
|
|
@ -133,6 +133,7 @@ public final class MurdersAtKarlovManor extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Hunted Bonebrute", 87, Rarity.RARE, mage.cards.h.HuntedBonebrute.class));
|
||||
cards.add(new SetCardInfo("Hustle // Bustle", 249, Rarity.UNCOMMON, mage.cards.h.HustleBustle.class));
|
||||
cards.add(new SetCardInfo("Ill-Timed Explosion", 207, Rarity.RARE, mage.cards.i.IllTimedExplosion.class));
|
||||
cards.add(new SetCardInfo("Illicit Masquerade", 88, Rarity.RARE, mage.cards.i.IllicitMasquerade.class));
|
||||
cards.add(new SetCardInfo("Incinerator of the Guilty", 132, Rarity.MYTHIC, mage.cards.i.IncineratorOfTheGuilty.class));
|
||||
cards.add(new SetCardInfo("Innocent Bystander", 133, Rarity.COMMON, mage.cards.i.InnocentBystander.class));
|
||||
cards.add(new SetCardInfo("Inside Source", 19, Rarity.COMMON, mage.cards.i.InsideSource.class));
|
||||
|
|
|
|||
|
|
@ -105,6 +105,7 @@ public enum CounterType {
|
|||
HOURGLASS("hourglass", "an"),
|
||||
HUNGER("hunger"),
|
||||
ICE("ice"),
|
||||
IMPOSTOR("impostor"),
|
||||
INCARNATION("incarnation"),
|
||||
INDESTRUCTIBLE("indestructible"),
|
||||
INFECTION("infection"),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue