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Implemented Bruvac the Grandiloquent (still needs refactoring
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@ -88,6 +88,7 @@ public class GameEvent implements Serializable {
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CYCLE_CARD, CYCLED_CARD, CYCLE_DRAW,
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CLASH, CLASHED,
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DAMAGE_PLAYER,
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MILL_CARDS,
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/* DAMAGED_PLAYER
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targetId the id of the damaged player
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sourceId sourceId of the ability which caused the damage
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