diff --git a/Mage.Sets/src/mage/cards/r/RampantRejuvenator.java b/Mage.Sets/src/mage/cards/r/RampantRejuvenator.java new file mode 100644 index 00000000000..5d1aba22a98 --- /dev/null +++ b/Mage.Sets/src/mage/cards/r/RampantRejuvenator.java @@ -0,0 +1,99 @@ +package mage.cards.r; + +import mage.MageInt; +import mage.MageItem; +import mage.abilities.Ability; +import mage.abilities.common.DiesSourceTriggeredAbility; +import mage.abilities.common.EntersBattlefieldAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.cards.Cards; +import mage.cards.CardsImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.constants.Zone; +import mage.counters.CounterType; +import mage.filter.StaticFilters; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetCardInLibrary; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class RampantRejuvenator extends CardImpl { + + public RampantRejuvenator(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}"); + + this.subtype.add(SubType.PLANT); + this.subtype.add(SubType.HYDRA); + this.power = new MageInt(0); + this.toughness = new MageInt(0); + + // Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. + this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect( + CounterType.P1P1.createInstance(2) + ), "with two +1/+1 counters on it")); + + // When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle. + this.addAbility(new DiesSourceTriggeredAbility(new RampantRejuvenatorEffect())); + } + + private RampantRejuvenator(final RampantRejuvenator card) { + super(card); + } + + @Override + public RampantRejuvenator copy() { + return new RampantRejuvenator(this); + } +} + +class RampantRejuvenatorEffect extends OneShotEffect { + + RampantRejuvenatorEffect() { + super(Outcome.Benefit); + staticText = "search your library for up to X basic land cards, " + + "where X is {this}'s power, put them onto the battlefield, then shuffle"; + } + + private RampantRejuvenatorEffect(final RampantRejuvenatorEffect effect) { + super(effect); + } + + @Override + public RampantRejuvenatorEffect copy() { + return new RampantRejuvenatorEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + Permanent permanent = source.getSourcePermanentOrLKI(game); + if (player == null || permanent == null) { + return false; + } + TargetCardInLibrary target = new TargetCardInLibrary( + 0, permanent.getPower().getValue(), + StaticFilters.FILTER_CARD_BASIC_LANDS + ); + player.searchLibrary(target, source, game); + Cards cards = new CardsImpl(); + player.getLibrary() + .getCards(game) + .stream() + .map(MageItem::getId) + .filter(target.getTargets()::contains) + .forEach(cards::add); + player.moveCards(cards, Zone.BATTLEFIELD, source, game); + player.shuffleLibrary(source, game); + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/NeonDynastyCommander.java b/Mage.Sets/src/mage/sets/NeonDynastyCommander.java index a7ee3acfdca..0a569ce25a3 100644 --- a/Mage.Sets/src/mage/sets/NeonDynastyCommander.java +++ b/Mage.Sets/src/mage/sets/NeonDynastyCommander.java @@ -95,6 +95,7 @@ public final class NeonDynastyCommander extends ExpansionSet { cards.add(new SetCardInfo("Raging Ravine", 176, Rarity.RARE, mage.cards.r.RagingRavine.class)); cards.add(new SetCardInfo("Raiders' Karve", 156, Rarity.COMMON, mage.cards.r.RaidersKarve.class)); cards.add(new SetCardInfo("Rampant Growth", 125, Rarity.COMMON, mage.cards.r.RampantGrowth.class)); + cards.add(new SetCardInfo("Rampant Rejuvenator", 28, Rarity.RARE, mage.cards.r.RampantRejuvenator.class)); cards.add(new SetCardInfo("Reality Shift", 95, Rarity.UNCOMMON, mage.cards.r.RealityShift.class)); cards.add(new SetCardInfo("Release to Memory", 9, Rarity.RARE, mage.cards.r.ReleaseToMemory.class)); cards.add(new SetCardInfo("Research Thief", 16, Rarity.RARE, mage.cards.r.ResearchThief.class));