* Paupers' Cage - fixed that counts controllers cards in hand instead opponents;

This commit is contained in:
Oleg Agafonov 2019-04-24 22:14:59 +04:00
parent e51b054249
commit b9be369bd3
2 changed files with 84 additions and 2 deletions

View file

@ -0,0 +1,81 @@
package org.mage.test.cards.abilities.other;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author JayDi85
*/
public class PaupersCageTest extends CardTestPlayerBase {
// Paupers' Cage
// At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand,
// Paupers' Cage deals 2 damage to him or her.
@Test
public void test_TooManyCards() {
addCard(Zone.BATTLEFIELD, playerA, "Paupers' Cage", 1);
//
addCard(Zone.HAND, playerA, "Island", 5);
addCard(Zone.HAND, playerB, "Island", 5);
setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 20);
assertLife(playerB, 20);
}
@Test
public void test_YouHaveFewCards() {
addCard(Zone.BATTLEFIELD, playerA, "Paupers' Cage", 1);
//
//addCard(Zone.HAND, playerA, "Island", 5);
addCard(Zone.HAND, playerB, "Island", 5);
setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 20);
assertLife(playerB, 20);
}
@Test
public void test_OpponentHaveFewCards() {
addCard(Zone.BATTLEFIELD, playerA, "Paupers' Cage", 1);
//
addCard(Zone.HAND, playerA, "Island", 5);
//addCard(Zone.HAND, playerB, "Island", 5);
setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 20);
assertLife(playerB, 20 - 2);
}
@Test
public void test_OpponentHaveFewCardsMultipleTurns() {
addCard(Zone.BATTLEFIELD, playerA, "Paupers' Cage", 1);
//
addCard(Zone.HAND, playerA, "Island", 5);
//addCard(Zone.HAND, playerB, "Island", 5);
setStrictChooseMode(true);
setStopAt(4, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 20);
assertLife(playerB, 20 - 2 * 2);
}
}