From b9760962f2ecc36160200a0952916807ac17cfc9 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Wed, 20 Sep 2017 16:36:30 -0400 Subject: [PATCH] fixed Shipwreck Looter choosing a target for no reason --- Mage.Sets/src/mage/cards/s/ShipwreckLooter.java | 2 -- 1 file changed, 2 deletions(-) diff --git a/Mage.Sets/src/mage/cards/s/ShipwreckLooter.java b/Mage.Sets/src/mage/cards/s/ShipwreckLooter.java index 8265cb424b7..0a8d7e92a74 100644 --- a/Mage.Sets/src/mage/cards/s/ShipwreckLooter.java +++ b/Mage.Sets/src/mage/cards/s/ShipwreckLooter.java @@ -38,7 +38,6 @@ import mage.constants.SubType; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; -import mage.target.common.TargetOpponent; import mage.watchers.common.PlayerAttackedWatcher; /** @@ -60,7 +59,6 @@ public class ShipwreckLooter extends CardImpl { new EntersBattlefieldTriggeredAbility(new DrawDiscardControllerEffect(1, 1, true)), RaidCondition.instance, "Raid - When {this} enters the battlefield,if you attacked with a creature this turn, you may draw a card. If you do, discard a card."); - ability.addTarget(new TargetOpponent()); this.addAbility(ability, new PlayerAttackedWatcher()); }