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Refactor name of minimum deck size (was startingHandSize) (#10628)
* Refactor: rename starting hand size, it was actually minimum deck size (40, 60 or 100 most of the time)
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15 changed files with 36 additions and 31 deletions
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@ -15,8 +15,8 @@ public class TwoPlayerDuel extends GameImpl {
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this(attackOption, range, mulligan, startLife, 60);
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}
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public TwoPlayerDuel(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startingLife, int startingHandSize) {
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super(attackOption, range, mulligan, startingLife, startingHandSize);
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public TwoPlayerDuel(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startingLife, int minimumDeckSize) {
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super(attackOption, range, mulligan, startingLife, minimumDeckSize);
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}
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public TwoPlayerDuel(final TwoPlayerDuel game) {
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