From b915c6590b34d771645011bcd6d85b4c488409c1 Mon Sep 17 00:00:00 2001 From: Oleg Agafonov Date: Sat, 19 Apr 2025 04:10:55 +0400 Subject: [PATCH] AI: fixed game freeze with yes/no combat triggers (related to #13290); --- .../Mage.Player.Human/src/mage/player/human/HumanPlayer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Server.Plugins/Mage.Player.Human/src/mage/player/human/HumanPlayer.java b/Mage.Server.Plugins/Mage.Player.Human/src/mage/player/human/HumanPlayer.java index 9f64a00117c..34e9baec448 100644 --- a/Mage.Server.Plugins/Mage.Player.Human/src/mage/player/human/HumanPlayer.java +++ b/Mage.Server.Plugins/Mage.Player.Human/src/mage/player/human/HumanPlayer.java @@ -426,7 +426,7 @@ public class HumanPlayer extends PlayerImpl { @Override public boolean chooseUse(Outcome outcome, String message, String secondMessage, String trueText, String falseText, Ability source, Game game) { - if (game.inCheckPlayableState()) { + if (!canCallFeedback(game)) { return true; }