Fix two cards incorrectly replacing subtypes

This commit is contained in:
ciaccona007 2024-11-02 00:02:14 -04:00
parent 3a6d3df5e0
commit b80162c779
2 changed files with 2 additions and 2 deletions

View file

@ -45,7 +45,7 @@ public final class EzioBrashNovice extends CardImpl {
"as long as {this} has two or more counters on it, it has first strike" "as long as {this} has two or more counters on it, it has first strike"
)); ));
ability.addEffect(new ConditionalContinuousEffect( ability.addEffect(new ConditionalContinuousEffect(
new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, SubType.ASSASSIN), new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, true, SubType.ASSASSIN),
EzioBrashNoviceCondition.instance, "and is an Assassin in addition to its other types" EzioBrashNoviceCondition.instance, "and is an Assassin in addition to its other types"
)); ));
this.addAbility(ability); this.addAbility(ability);

View file

@ -64,7 +64,7 @@ public final class HeroOfBretagard extends CardImpl {
"As long as {this} has ten or more counters on it, it has indestructible" "As long as {this} has ten or more counters on it, it has indestructible"
)); ));
tenCountersAbility.addEffect(new ConditionalContinuousEffect( tenCountersAbility.addEffect(new ConditionalContinuousEffect(
new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, SubType.GOD), new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, true, SubType.GOD),
TEN_OR_MORE_COUNTERS, TEN_OR_MORE_COUNTERS,
"and is a God in addition to its other types" "and is a God in addition to its other types"
)); ));