Fixed infinite chooseTarget on invalid targets while AI plays (#5023);

This commit is contained in:
Oleg Agafonov 2019-02-21 05:31:30 +04:00
parent c45fe5c701
commit b7a7a95180

View file

@ -1653,7 +1653,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
cardChoices.remove(card);
} else {
// We don't have any valid target to choose so stop choosing
return target.getTargets().size() < target.getNumberOfTargets();
return target.getTargets().size() >= target.getNumberOfTargets();
}
if (outcome == Outcome.Neutral && target.getTargets().size() > target.getNumberOfTargets() + (target.getMaxNumberOfTargets() - target.getNumberOfTargets()) / 2) {
return true;