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Updated targetImpl message with multi targets. Updated PreventDamageFromTargetEffect to work with multi targets. Soul Parry works.
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3 changed files with 45 additions and 20 deletions
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@ -49,6 +49,7 @@ public class SoulParry extends CardImpl<SoulParry> {
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this.expansionSetCode = "SOM";
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this.color.setWhite(true);
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Target target = new TargetCreaturePermanent(1,2);
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target.setTargetName("one or two creatures");
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this.getSpellAbility().addEffect(new PreventDamageFromTargetEffect(Duration.EndOfTurn, true));
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this.getSpellAbility().addTarget(target);
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}
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