* Fixed accidental removed subtype of Murder Investigation.

This commit is contained in:
LevelX2 2015-05-22 00:33:15 +02:00
parent d7255f971c
commit b64d5c39cc
2 changed files with 5 additions and 4 deletions

View file

@ -47,21 +47,22 @@ public class LastKnownInformationTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Safehold Elite");
// choose triggered ability order
playerA.addChoice("When enchanted creature dies");
setChoice(playerA, "When enchanted creature dies");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Safehold Elite", "When enchanted creature dies");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertGraveyardCount(playerB, "Lightning Bolt", 2);
assertGraveyardCount(playerA, "Murder Investigation", 1);
assertPermanentCount(playerA, "Safehold Elite", 0);
// because enchanted Safehold Elite's P/T was 2/2, Murder Investigation has to put 2 Soldier onto the battlefield
assertPermanentCount(playerA, "Soldier", 2);
assertGraveyardCount(playerB, "Lightning Bolt", 2);
assertActionCount(playerB, 0);
}
/**
* Here we test that Trostani's first ability checks the toughness on resolve.
*