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Merge pull request #4747 from spjspj/master
Continuing implementation of Planechase.
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commit
b5a7052697
4 changed files with 9 additions and 3 deletions
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@ -74,7 +74,7 @@ public class AkoumPlane extends Plane {
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this.getAbilities().add(ability);
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// Active player can roll the planar die: Whenever you roll {CHAOS}, destroy target creature that isn't enchanted
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Effect chaosEffect = new DestroyTargetEffect(true);
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Effect chaosEffect = new DestroyTargetEffect("destroy target creature that isn't enchanted");
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Target chaosTarget = new TargetCreaturePermanent(filter);
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List<Effect> chaosEffects = new ArrayList<Effect>();
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@ -62,7 +62,7 @@ public class HedronFieldsOfAgadeemPlane extends Plane {
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this.setExpansionSetCodeForImage("PCA");
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// Creatures with power 7 or greater can't attack or block
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new HedronFieldsOfAgadeemRestrictionEffect());
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new HedronFieldsOfAgadeemRestrictionEffect());
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this.getAbilities().add(ability);
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// Active player can roll the planar die: Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature with annhilator 1
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@ -92,7 +92,7 @@ class HedronFieldsOfAgadeemRestrictionEffect extends RestrictionEffect {
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}
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public HedronFieldsOfAgadeemRestrictionEffect() {
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super(Duration.WhileOnBattlefield);
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super(Duration.Custom);
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staticText = "Creatures with power 7 or greater can't attack or block";
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}
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