diff --git a/Mage.Sets/src/mage/sets/magic2014/WoodbornBehemoth.java b/Mage.Sets/src/mage/sets/magic2014/WoodbornBehemoth.java index f05d3135085..eb26b36ccb0 100644 --- a/Mage.Sets/src/mage/sets/magic2014/WoodbornBehemoth.java +++ b/Mage.Sets/src/mage/sets/magic2014/WoodbornBehemoth.java @@ -59,14 +59,13 @@ public class WoodbornBehemoth extends CardImpl { this.toughness = new MageInt(4); // As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. + ControlsPermanentCondition eightOrMoreLandCondition = new ControlsPermanentCondition(new FilterLandPermanent(), ControlsPermanentCondition.CountType.MORE_THAN,7); ConditionalContinousEffect effect1 = new ConditionalContinousEffect( - new BoostSourceEffect(4,4, Duration.EndOfTurn), - new ControlsPermanentCondition(new FilterLandPermanent(), ControlsPermanentCondition.CountType.MORE_THAN,7), + new BoostSourceEffect(4,4, Duration.WhileOnBattlefield), eightOrMoreLandCondition, "As long as you control eight or more lands, {this} gets +4/+4"); ConditionalContinousEffect effect2 = new ConditionalContinousEffect( new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield), - new ControlsPermanentCondition(new FilterLandPermanent(), ControlsPermanentCondition.CountType.MORE_THAN,7), - " and has trample"); + eightOrMoreLandCondition, " and has trample"); Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect1); ability.addEffect(effect2); this.addAbility(ability);