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refactor: fixed potential game freeze in some infinite cycles, disconnects and top library's card usage (related to #11285);
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parent
cfad27ffae
commit
b51fdae550
11 changed files with 45 additions and 50 deletions
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@ -149,45 +149,27 @@ public enum ServerMessagesUtil {
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}
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public void incGamesStarted() {
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int value;
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do {
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value = gamesStarted.get();
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} while (!gamesStarted.compareAndSet(value, value + 1));
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gamesStarted.incrementAndGet();
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}
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public void incGamesEnded() {
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int value;
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do {
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value = gamesEnded.get();
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} while (!gamesEnded.compareAndSet(value, value + 1));
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gamesEnded.incrementAndGet();
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}
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public void incTournamentsStarted() {
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int value;
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do {
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value = tournamentsStarted.get();
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} while (!tournamentsStarted.compareAndSet(value, value + 1));
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tournamentsStarted.incrementAndGet();
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}
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public void incTournamentsEnded() {
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int value;
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do {
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value = tournamentsEnded.get();
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} while (!tournamentsEnded.compareAndSet(value, value + 1));
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tournamentsEnded.incrementAndGet();
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}
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public void incReconnects() {
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int value;
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do {
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value = reconnects.get();
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} while (!reconnects.compareAndSet(value, value + 1));
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reconnects.incrementAndGet();
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}
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public void incLostConnection() {
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int value;
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do {
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value = lostConnection.get();
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} while (!lostConnection.compareAndSet(value, value + 1));
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lostConnection.incrementAndGet();
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}
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}
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@ -151,7 +151,7 @@ class GoldberryRiverDaughterToEffect extends OneShotEffect {
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max, MultiAmountType.COUNTERS, game);
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total = choices.stream().reduce(0, Integer::sum);
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} while (total < 1);
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} while (total < 1 && controller.canRespond());
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// Move the counters. Make sure some counters were actually moved.
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boolean movedCounters = false;
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@ -90,7 +90,7 @@ class MagesContestEffect extends OneShotEffect {
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break;
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}
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}
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} while (!Objects.equals(currentPlayer, winner));
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} while (you.canRespond() && spellController.canRespond() && !Objects.equals(currentPlayer, winner));
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game.informPlayers(winner.getLogName() + " has won the contest with a high bid of " + highBid + " life");
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winner.loseLife(highBid, game, source, false);
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if (winner == you) {
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@ -162,9 +162,11 @@ class NicolBolasGodPharaohPlusTwoEffect extends OneShotEffect {
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do {
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card = library.getFromTop(game);
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if (card == null) {
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continue;
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break;
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}
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if (!opponent.moveCards(card, Zone.EXILED, source, game)) {
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break;
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}
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opponent.moveCards(card, Zone.EXILED, source, game);
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if (card.isLand(game)) {
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continue;
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}
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@ -172,8 +174,7 @@ class NicolBolasGodPharaohPlusTwoEffect extends OneShotEffect {
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effect.setTargetPointer(new FixedTarget(card, game));
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game.addEffect(effect, source);
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break;
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} while (library.hasCards()
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&& card != null);
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} while (library.hasCards());
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return true;
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}
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}
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@ -129,10 +129,14 @@ class PossibilityStormEffect extends OneShotEffect {
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Card card;
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do {
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card = library.getFromTop(game);
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if (card != null) {
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spellController.moveCardsToExile(card, source, game, true, source.getSourceId(), sourceObject.getIdName());
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if (card == null) {
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break;
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}
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} while (library.hasCards() && card != null && !sharesType(card, spell.getCardType(game), game));
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if (!spellController.moveCardsToExile(card, source, game, true, source.getSourceId(), sourceObject.getIdName())) {
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break;
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};
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} while (library.hasCards() && !sharesType(card, spell.getCardType(game), game));
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if (card != null && sharesType(card, spell.getCardType(game), game)
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&& !card.isLand(game)
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@ -59,19 +59,21 @@ class PrimalSurgeEffect extends OneShotEffect {
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return false;
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}
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boolean repeat;
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do {
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repeat = false;
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Card card = controller.getLibrary().getFromTop(game);
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if (card != null) {
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controller.moveCards(card, Zone.EXILED, source, game);
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if (card.isPermanent(game)
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&& controller.chooseUse(Outcome.PutCardInPlay, "Put " + card.getName() + " onto the battlefield?", source, game)) {
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controller.moveCards(card, Zone.BATTLEFIELD, source, game);
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repeat = true;
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}
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if (card == null) {
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break;
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}
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} while (controller.canRespond() && repeat);
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if (!controller.moveCards(card, Zone.EXILED, source, game)) {
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break;
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}
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if (card.isPermanent(game)
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&& controller.chooseUse(Outcome.PutCardInPlay, "Put " + card.getName() + " onto the battlefield?", source, game)) {
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controller.moveCards(card, Zone.BATTLEFIELD, source, game);
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continue;
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}
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break;
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} while (controller.canRespond());
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return true;
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}
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@ -109,7 +109,7 @@ class ResourcefulDefenseMoveCounterEffect extends OneShotEffect {
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max, MultiAmountType.COUNTERS, game);
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total = choices.stream().reduce(0, Integer::sum);
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} while (total < 0);
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} while (total < 0 && controller.canRespond());
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// Move the counters. Make sure some counters were actually moved.
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for (int i = 0; i < choices.size(); i++) {
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@ -1,4 +1,3 @@
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package mage.cards.r;
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import java.util.Collections;
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@ -114,6 +113,8 @@ class RicochetEffect extends OneShotEffect {
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playerRolls.put(player, 7);
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}
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}
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// roll until only 1 min result
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do {
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for (Player player : playerRolls.keySet()) {
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playerRolls.put(player, player.rollDice(Outcome.Detriment, source, game, 6)); // bad outcome - ai must choose lowest value
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@ -66,15 +66,17 @@ class StolenGoodsEffect extends OneShotEffect {
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do {
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card = opponent.getLibrary().getFromTop(game);
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if (card == null) {
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continue;
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break;
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}
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if (card.isLand(game)) {
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opponent.moveCardsToExile(card, source, game, true, source.getSourceId(), CardUtil.createObjectRealtedWindowTitle(source, game, null));
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if (!opponent.moveCardsToExile(card, source, game, true, source.getSourceId(), CardUtil.createObjectRealtedWindowTitle(source, game, null))) {
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break;
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}
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} else {
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PlayFromNotOwnHandZoneTargetEffect.exileAndPlayFromExile(game, source, card, TargetController.YOU, Duration.EndOfTurn, true, false, true);
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break;
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}
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} while (card != null && card.isLand(game));
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} while (card.isLand(game));
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return true;
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}
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@ -60,7 +60,9 @@ class SuntailSquadronEffect extends OneShotEffect {
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}
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Effect effect = new ConjureCardEffect("Suntail Hawk");
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do {
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effect.apply(game, source);
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if (!effect.apply(game, source)) {
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break;
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}
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} while (player.getHand().size() < 7);
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return true;
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}
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@ -63,7 +63,7 @@ class TimesifterEffect extends OneShotEffect {
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List<UUID> playersExiling = game.getState().getPlayersInRange(source.getControllerId(), game);
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do {
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int highestCMC = Integer.MIN_VALUE;
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List<UUID> playersWithHighestCMC = new ArrayList<>(1);
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List<UUID> playersWithHighestCMC = new ArrayList<>();
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for (UUID playerId : playersExiling) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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@ -84,6 +84,7 @@ class TimesifterEffect extends OneShotEffect {
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}
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playersExiling = new ArrayList<>(playersWithHighestCMC);
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} while (playersExiling.size() > 1);
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for (UUID playerId : playersExiling) {
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Effect effect = new AddExtraTurnTargetEffect();
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effect.setTargetPointer(new FixedTarget(playerId));
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