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Fixed Issue 271
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parent
cb51589293
commit
b3ac9c2f87
3 changed files with 14 additions and 11 deletions
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@ -35,6 +35,7 @@ import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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@ -44,6 +45,7 @@ import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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@ -167,7 +169,7 @@ class SearingBlazeTarget<T extends TargetCreaturePermanent<T>> extends TargetPer
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public boolean canTarget(UUID id, Ability source, Game game) {
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UUID firstTarget = source.getFirstTarget();
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Permanent permanent = game.getPermanent(id);
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if (firstTarget != null && permanent != null && !permanent.getControllerId().equals(firstTarget)) {
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if (firstTarget != null && permanent != null && permanent.getControllerId().equals(firstTarget)) {
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return super.canTarget(id, source, game);
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}
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return false;
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@ -177,12 +179,14 @@ class SearingBlazeTarget<T extends TargetCreaturePermanent<T>> extends TargetPer
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> availablePossibleTargets = super.possibleTargets(sourceId, sourceControllerId, game);
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Set<UUID> possibleTargets = new HashSet<UUID>();
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// TODO: sourceId is the Id of an Ability; at the time this is passed the first target is selected but the call below return null
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UUID playerId = game.getObject(sourceId).getAbilities().get(0).getFirstTarget();
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for (UUID targetId : availablePossibleTargets) {
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Permanent permanent = game.getPermanent(targetId);
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if(permanent != null && permanent.getControllerId().equals(playerId)){
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possibleTargets.add(targetId);
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MageObject object = game.getObject(sourceId);
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if (object instanceof StackObject) {
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UUID playerId = ((StackObject)object).getStackAbility().getFirstTarget();
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for (UUID targetId : availablePossibleTargets) {
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Permanent permanent = game.getPermanent(targetId);
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if(permanent != null && permanent.getControllerId().equals(playerId)){
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possibleTargets.add(targetId);
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}
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}
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}
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return possibleTargets;
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