Fixed issue #137 that counters didn't trigger ADD_COUNTER event for each single counter.

This commit is contained in:
LevelX2 2013-02-15 18:12:45 +01:00
parent ca2480dda0
commit b2aef4225c
5 changed files with 108 additions and 24 deletions

View file

@ -0,0 +1,56 @@
package org.mage.test.cards.triggers;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author LevelX2
*/
public class FathomMageTest extends CardTestPlayerBase {
/**
* Fathom Mage - Creature Human Wizard 1/1, 2UG
*
* Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
* Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.
*
*/
@Test
public void testDrawCardsAddedCounters() {
// card draw triggered ability will trigger once for each of those counters from Blessings of Nature.
addCard(Constants.Zone.HAND, playerA, "Blessings of Nature");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Fathom Mage", 1);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest", 5);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Blessings of Nature", "Fathom Mage");
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Fathom Mage", 1);
assertPowerToughness(playerA, "Fathom Mage", 5, 5);
assertHandCount(playerA, 4);
}
@Test
public void testDrawCardsEntersTheBattlefield() {
// card draw triggered ability will trigger once for each of those counters from Master Biomancer.
addCard(Constants.Zone.HAND, playerA, "Fathom Mage");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Master Biomancer", 1);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest", 4);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Island", 4);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Fathom Mage");
setStopAt(1, Constants.PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Fathom Mage", 1);
assertPowerToughness(playerA, "Fathom Mage", 3, 3);
assertHandCount(playerA, 2);
}
}

View file

@ -52,6 +52,7 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import mage.target.common.TargetCreaturePermanentAmount;
/**
*
@ -297,7 +298,15 @@ public class TestPlayer extends ComputerPlayer<TestPlayer> {
if (ability.getTargets().get(index).getNumberOfTargets() == 1) {
ability.getTargets().get(index).clearChosen();
}
ability.getTargets().get(index).addTarget(id, ability, game);
if (ability.getTargets().get(index) instanceof TargetCreaturePermanentAmount) {
// supports only to set the complete amount to one target
TargetCreaturePermanentAmount targetAmount = (TargetCreaturePermanentAmount) ability.getTargets().get(index);
targetAmount.setAmount(ability, game);
int amount = targetAmount.getAmountRemaining();
targetAmount.addTarget(id, amount,ability, game);
} else {
ability.getTargets().get(index).addTarget(id, ability, game);
}
index++;
break;
}