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* Multiplayer Commander - Fixed that the starting player wrongly skipped his draw step.
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2 changed files with 14 additions and 2 deletions
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@ -28,6 +28,7 @@
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package mage.game;
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import java.util.UUID;
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import mage.constants.MultiplayerAttackOption;
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import mage.constants.RangeOfInfluence;
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import mage.game.match.MatchType;
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@ -49,6 +50,12 @@ public class CommanderFreeForAll extends GameCommanderImpl {
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this.numPlayers = game.numPlayers;
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}
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@Override
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protected void init(UUID choosingPlayerId, GameOptions gameOptions) {
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startingPlayerSkipsDraw = false;
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super.init(choosingPlayerId, gameOptions);
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}
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@Override
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public MatchType getGameType() {
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return new CommanderFreeForAllType();
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