Struggle for Project Purity: remove unused filter, rules text fix for Brotherhood mode

This commit is contained in:
PurpleCrowbar 2025-04-22 17:16:30 +01:00
parent 7981d4a9ca
commit b20f89c1f9

View file

@ -18,8 +18,6 @@ import mage.constants.ModeChoice;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
@ -66,7 +64,7 @@ class StruggleForProjectDrawEffect extends OneShotEffect {
StruggleForProjectDrawEffect() {
super(Outcome.DrawCard);
this.staticText = "Each opponent draws a card. You draw a card for each card drawn this way.";
this.staticText = "each opponent draws a card. You draw a card for each card drawn this way.";
}
private StruggleForProjectDrawEffect(final StruggleForProjectDrawEffect effect) {
@ -136,8 +134,6 @@ class StruggleForProjectRadCountersTriggeredAbility extends TriggeredAbilityImpl
}
this.getEffects().clear();
FilterCreaturePermanent filter = new FilterCreaturePermanent();
filter.add(new ControllerIdPredicate(event.getPlayerId()));
Effect effect = new AddCountersTargetEffect(
CounterType.RAD.createInstance(),
StaticValue.get(attackersOnYou.size() * 2)