diff --git a/Mage.Sets/src/mage/sets/dragonsmaze/ScionOfVituGhazi.java b/Mage.Sets/src/mage/sets/dragonsmaze/ScionOfVituGhazi.java
index 23e1bcc6bdd..6453ca233bb 100644
--- a/Mage.Sets/src/mage/sets/dragonsmaze/ScionOfVituGhazi.java
+++ b/Mage.Sets/src/mage/sets/dragonsmaze/ScionOfVituGhazi.java
@@ -25,15 +25,14 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
-
package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.MageInt;
-import mage.abilities.Ability;
+import mage.abilities.TriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.CastFromHandCondition;
-import mage.abilities.decorator.ConditionalOneShotEffect;
+import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.PopulateEffect;
import mage.cards.CardImpl;
@@ -46,11 +45,9 @@ import mage.watchers.common.CastFromHandWatcher;
*
* @author LevelX2
*/
-
-
public class ScionOfVituGhazi extends CardImpl {
- public ScionOfVituGhazi (UUID ownerId) {
+ public ScionOfVituGhazi(UUID ownerId) {
super(ownerId, 7, "Scion of Vitu-Ghazi", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W}{W}");
this.expansionSetCode = "DGM";
this.subtype.add("Elemental");
@@ -58,15 +55,13 @@ public class ScionOfVituGhazi extends CardImpl {
this.power = new MageInt(4);
this.toughness = new MageInt(4);
- // When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate.
- Ability ability = new EntersBattlefieldTriggeredAbility(
- new ConditionalOneShotEffect(new CreateTokenEffect(new BirdToken()), new CastFromHandCondition(),
- "if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield,"));
+ TriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new BirdToken()), false);
ability.addEffect(new PopulateEffect("then"));
- this.addAbility(ability, new CastFromHandWatcher());
+ this.addAbility(new ConditionalTriggeredAbility(ability, new CastFromHandCondition(),
+ "When {this} enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate."), new CastFromHandWatcher());
}
- public ScionOfVituGhazi (final ScionOfVituGhazi card) {
+ public ScionOfVituGhazi(final ScionOfVituGhazi card) {
super(card);
}
diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/triggers/EntersTheBattlefieldTriggerTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/triggers/EntersTheBattlefieldTriggerTest.java
index d6950d92b97..4f4fc2a62d1 100644
--- a/Mage.Tests/src/test/java/org/mage/test/cards/triggers/EntersTheBattlefieldTriggerTest.java
+++ b/Mage.Tests/src/test/java/org/mage/test/cards/triggers/EntersTheBattlefieldTriggerTest.java
@@ -95,4 +95,40 @@ public class EntersTheBattlefieldTriggerTest extends CardTestPlayerBase {
assertLife(playerB, 17);
}
+ /**
+ * Scion of Vitu-Ghazi if it is NOT cast from the hand, it will still allow
+ * the Populate effect. It should only allow these when it is cast from
+ * hand.
+ *
+ */
+ @Test
+ public void testScionOfVituGhaziConditionNotTrue() {
+ addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
+ addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
+ // When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate.
+ addCard(Zone.HAND, playerA, "Scion of Vitu-Ghazi", 1); // 4/4 - {3}{W}{W}
+ // Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
+ addCard(Zone.HAND, playerA, "Reanimate", 1); // {B}
+
+ addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
+ // Destroy target nonartifact, nonblack creature. It can't be regenerated.
+ addCard(Zone.HAND, playerB, "Terror", 1); // {1}{B}
+
+ castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Scion of Vitu-Ghazi");
+ castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Terror", "Scion of Vitu-Ghazi");
+ castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Reanimate", "Scion of Vitu-Ghazi");
+
+ setStopAt(1, PhaseStep.END_TURN);
+ execute();
+
+ assertGraveyardCount(playerB, "Terror", 1);
+
+ assertGraveyardCount(playerA, "Reanimate", 1);
+ assertPermanentCount(playerA, "Scion of Vitu-Ghazi", 1);
+ assertPermanentCount(playerA, "Bird", 2); // only 2 from cast from hand creation and populate. Populate may not trigger from reanimate
+
+ assertLife(playerA, 15);
+ assertLife(playerB, 20);
+ }
+
}
diff --git a/Mage/src/main/java/mage/abilities/effects/common/PopulateEffect.java b/Mage/src/main/java/mage/abilities/effects/common/PopulateEffect.java
index c2b7d005da6..1eb5026f2b4 100644
--- a/Mage/src/main/java/mage/abilities/effects/common/PopulateEffect.java
+++ b/Mage/src/main/java/mage/abilities/effects/common/PopulateEffect.java
@@ -1,16 +1,16 @@
/*
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
- *
+ *
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
- *
+ *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
- *
+ *
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
@@ -20,7 +20,7 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
+ *
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
@@ -37,36 +37,28 @@ import mage.filter.predicate.permanent.ControllerPredicate;
import mage.filter.predicate.permanent.TokenPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
-import mage.game.permanent.PermanentToken;
-import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
-import mage.util.CardUtil;
-
-
/**
*
* @author LevelX2
*/
-
//
// 701.27. Populate
//
-// 701.27a To populate means to choose a creature token you control and put a
+// 701.27a To populate means to choose a creature token you control and put a
// token onto the battlefield that’s a copy of that creature token.
//
-// 701.27b If you control no creature tokens when instructed to populate, you
+// 701.27b If you control no creature tokens when instructed to populate, you
// won’t put a token onto the battlefield.
//
-
-
public class PopulateEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterPermanent("token for populate");
-
+
static {
filter.add(new TokenPredicate());
filter.add(new ControllerPredicate(TargetController.YOU));
@@ -75,10 +67,10 @@ public class PopulateEffect extends OneShotEffect {
public PopulateEffect() {
this("");
}
-
+
public PopulateEffect(String prefixText) {
super(Outcome.Copy);
- this.staticText = (prefixText.length()>0?prefixText+" p":"P")+"opulate (Put a token onto the battlefield that's a copy of a creature token you control.)";
+ this.staticText = (prefixText.length() > 0 ? prefixText + " p" : "P") + "opulate (Put a token onto the battlefield that's a copy of a creature token you control.)";
}
public PopulateEffect(final PopulateEffect effect) {
@@ -94,13 +86,15 @@ public class PopulateEffect extends OneShotEffect {
player.choose(Outcome.Copy, target, source.getSourceId(), game);
Permanent tokenToCopy = game.getPermanent(target.getFirstTarget());
if (tokenToCopy != null) {
- if (!game.isSimulation())
+ if (!game.isSimulation()) {
game.informPlayers("Token selected for populate: " + tokenToCopy.getLogName());
+ }
Effect effect = new PutTokenOntoBattlefieldCopyTargetEffect();
effect.setTargetPointer(new FixedTarget(target.getFirstTarget()));
return effect.apply(game, source);
}
}
+ return true;
}
return false;
}
@@ -109,4 +103,4 @@ public class PopulateEffect extends OneShotEffect {
public PopulateEffect copy() {
return new PopulateEffect(this);
}
-}
\ No newline at end of file
+}