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[NEO] Implemented Mechtitan Core
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parent
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commit
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5 changed files with 264 additions and 30 deletions
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@ -1,7 +1,6 @@
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package mage.abilities.costs.common;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.costs.Cost;
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@ -11,23 +10,23 @@ import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class ExileSourceCost extends CostImpl {
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private boolean toUniqueExileZone;
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private final boolean toUniqueExileZone;
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public ExileSourceCost() {
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this.text = "exile {this}";
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this(false);
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}
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/**
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*
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* @param toUniqueExileZone moves the card to a source object dependant
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* unique exile zone, so another effect of the same source object (e.g.
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* Deadeye Navigator) can identify the card
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* unique exile zone, so another effect of the same source object (e.g.
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* Deadeye Navigator) can identify the card
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*/
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public ExileSourceCost(boolean toUniqueExileZone) {
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this.text = "exile {this}";
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@ -52,7 +51,7 @@ public class ExileSourceCost extends CostImpl {
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game.getState().setValue(sourceObject.getId().toString(), ability.getSourceObjectZoneChangeCounter());
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}
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controller.moveCardToExileWithInfo((Card) sourceObject, exileZoneId, exileZoneName, source, game, game.getState().getZone(sourceObject.getId()), true);
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// 117.11. The actions performed when paying a cost may be modified by effects.
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// 117.11. The actions performed when paying a cost may be modified by effects.
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// Even if they are, meaning the actions that are performed don't match the actions
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// that are called for, the cost has still been paid.
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// so return state here is not important because the user indended to exile the target anyway
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@ -2,20 +2,23 @@
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package mage.abilities.costs.common;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetControlledPermanent;
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import mage.util.CardUtil;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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*
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* @author emerald000
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*/
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public class ExileTargetCost extends CostImpl {
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@ -26,35 +29,43 @@ public class ExileTargetCost extends CostImpl {
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this.addTarget(target);
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this.text = "Exile " + target.getTargetName();
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}
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public ExileTargetCost(TargetControlledPermanent target, boolean noText) {
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this.addTarget(target);
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}
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public ExileTargetCost(ExileTargetCost cost) {
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super(cost);
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for (Permanent permanent: cost.permanents) {
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for (Permanent permanent : cost.permanents) {
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this.permanents.add(permanent.copy());
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}
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}
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@Override
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public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) {
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if (targets.choose(Outcome.Exile, controllerId, source.getSourceId(), game)) {
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for (UUID targetId: targets.get(0).getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent == null) {
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return false;
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}
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permanents.add(permanent.copy());
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// 117.11. The actions performed when paying a cost may be modified by effects.
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// Even if they are, meaning the actions that are performed don't match the actions
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// that are called for, the cost has still been paid.
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// so return state here is not important because the user indended to exile the target anyway
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game.getPlayer(ability.getControllerId()).moveCardToExileWithInfo(permanent, null, null, source, game, Zone.BATTLEFIELD, true);
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}
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paid = true;
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Player player = game.getPlayer(ability.getControllerId());
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if (player == null || !targets.choose(Outcome.Exile, controllerId, source.getSourceId(), game)) {
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return paid;
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}
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Cards cards = new CardsImpl();
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for (UUID targetId : targets.get(0).getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent == null) {
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return false;
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}
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cards.add(permanent);
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permanents.add(permanent.copy());
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// 117.11. The actions performed when paying a cost may be modified by effects.
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// Even if they are, meaning the actions that are performed don't match the actions
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// that are called for, the cost has still been paid.
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// so return state here is not important because the user indended to exile the target anyway
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}
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player.moveCardsToExile(
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cards.getCards(game), source, game, false,
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CardUtil.getExileZoneId(game, source),
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CardUtil.getSourceName(game, source)
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);
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paid = true;
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return paid;
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}
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@ -71,5 +82,4 @@ public class ExileTargetCost extends CostImpl {
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public List<Permanent> getPermanents() {
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return permanents;
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}
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}
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@ -0,0 +1,41 @@
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.keyword.*;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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/**
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* @author TheElk801
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*/
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public final class MechtitanToken extends TokenImpl {
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public MechtitanToken() {
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super("Mechtitan", "Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors");
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addSuperType(SuperType.LEGENDARY);
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cardType.add(CardType.ARTIFACT);
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.CONSTRUCT);
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color.setWhite(true);
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color.setBlue(true);
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color.setBlack(true);
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color.setRed(true);
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color.setGreen(true);
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power = new MageInt(10);
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toughness = new MageInt(10);
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addAbility(FlyingAbility.getInstance());
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addAbility(VigilanceAbility.getInstance());
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addAbility(TrampleAbility.getInstance());
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addAbility(LifelinkAbility.getInstance());
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addAbility(HasteAbility.getInstance());
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}
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public MechtitanToken(final MechtitanToken token) {
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super(token);
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}
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public MechtitanToken copy() {
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return new MechtitanToken(this);
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}
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}
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