From b03048b01aee2703a0e6d8b13a8e1baf748a893c Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 12 Apr 2014 18:15:32 +0200 Subject: [PATCH] * Tournament play - Fixed that AI players were unwanted removed from combat at the start of a new tournament round. --- .../main/java/mage/server/tournament/TournamentController.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Server/src/main/java/mage/server/tournament/TournamentController.java b/Mage.Server/src/main/java/mage/server/tournament/TournamentController.java index faf20f30440..1b00fa6356a 100644 --- a/Mage.Server/src/main/java/mage/server/tournament/TournamentController.java +++ b/Mage.Server/src/main/java/mage/server/tournament/TournamentController.java @@ -381,7 +381,7 @@ public class TournamentController { private void checkPlayersState() { for (TournamentPlayer tournamentPlayer: tournament.getPlayers()) { - if (!tournamentPlayer.getEliminated()) { + if (!tournamentPlayer.getEliminated() && tournamentPlayer.getPlayer().isHuman()) { if (tournamentSessions.containsKey(tournamentPlayer.getPlayer().getId())) { if (tournamentSessions.get(tournamentPlayer.getPlayer().getId()).isKilled()) { tournamentPlayer.setEliminated();