From d805e05a68f84ce955d70b4de4064de219d09229 Mon Sep 17 00:00:00 2001 From: Derek Monturo Date: Tue, 16 May 2017 13:28:51 -0400 Subject: [PATCH] fixed test to deal with infinite loop check --- .../mage/test/cards/triggers/WorldgorgerDragonTest.java | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/triggers/WorldgorgerDragonTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/triggers/WorldgorgerDragonTest.java index 32d6d418de6..4e740d2bd94 100644 --- a/Mage.Tests/src/test/java/org/mage/test/cards/triggers/WorldgorgerDragonTest.java +++ b/Mage.Tests/src/test/java/org/mage/test/cards/triggers/WorldgorgerDragonTest.java @@ -114,6 +114,13 @@ public class WorldgorgerDragonTest extends CardTestPlayerBase { castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Volcanic Geyser", playerB, 22); setChoice(playerA, "X=20"); + // not an infinite loop resulting in a draw + for (int i = 0; i < 6; ++i) + { + setChoice(playerA, "No"); + setChoice(playerB, "No"); + } + setStopAt(1, PhaseStep.BEGIN_COMBAT); execute();