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[OGW] Added surge and Crush of Tentacles.
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7 changed files with 365 additions and 34 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.condition.common;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.abilities.keyword.SurgeAbility;
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import mage.game.Game;
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/**
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*
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* @author LevelX2
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*/
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public class SurgedCondition implements Condition {
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private static SurgedCondition fInstance = null;
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private SurgedCondition() {
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}
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public static Condition getInstance() {
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if (fInstance == null) {
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fInstance = new SurgedCondition();
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}
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return fInstance;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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// if surge is used for permanents we have to chnage implementation
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return source instanceof SurgeAbility;
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}
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}
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99
Mage/src/main/java/mage/abilities/keyword/SurgeAbility.java
Normal file
99
Mage/src/main/java/mage/abilities/keyword/SurgeAbility.java
Normal file
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@ -0,0 +1,99 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import java.util.UUID;
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import mage.abilities.SpellAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.cards.Card;
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import mage.constants.SpellAbilityType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.watchers.common.CastSpellLastTurnWatcher;
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/**
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*
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* @author LevelX2
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*/
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public class SurgeAbility extends SpellAbility {
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private String rule;
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public SurgeAbility(Card card, String surgeCosts) {
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super(new ManaCostsImpl<>(surgeCosts), card.getName() + " with surge", Zone.HAND, SpellAbilityType.BASE_ALTERNATE);
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this.getCosts().addAll(card.getSpellAbility().getCosts().copy());
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this.getEffects().addAll(card.getSpellAbility().getEffects().copy());
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this.getTargets().addAll(card.getSpellAbility().getTargets().copy());
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this.getChoices().addAll(card.getSpellAbility().getChoices().copy());
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this.spellAbilityType = SpellAbilityType.BASE_ALTERNATE;
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this.timing = card.getSpellAbility().getTiming();
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this.setRuleAtTheTop(true);
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rule = "Surge " + surgeCosts
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+ " <i>(You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)</i>";
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}
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public SurgeAbility(final SurgeAbility ability) {
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super(ability);
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}
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@Override
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public boolean canActivate(UUID playerId, Game game) {
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// check if controller or teammate has already cast a spell this turn
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CastSpellLastTurnWatcher watcher = (CastSpellLastTurnWatcher) game.getState().getWatchers().get("CastSpellLastTurnWatcher");
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if (watcher != null) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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for (UUID playerToCheckId : game.getState().getPlayersInRange(playerId, game)) {
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if (!player.hasOpponent(playerToCheckId, game)) {
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if (watcher.getAmountOfSpellsPlayerCastOnCurrentTurn(playerToCheckId) > 0) {
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return super.canActivate(playerId, game);
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}
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}
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}
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}
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}
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return false;
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}
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@Override
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public SurgeAbility copy() {
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return new SurgeAbility(this);
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}
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@Override
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public String getRule(boolean all) {
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return getRule();
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}
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@Override
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public String getRule() {
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return rule;
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}
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}
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@ -5,6 +5,7 @@ package mage.constants;
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* @author North
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*/
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public enum AbilityType {
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PLAY_LAND("Play land"),
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MANA("Mana"),
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SPELL("Spell"),
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@ -15,7 +16,7 @@ public enum AbilityType {
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LOYALTY("Loyalty"),
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SPECIAL_ACTION("Special Action");
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private String text;
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private final String text;
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AbilityType(String text) {
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this.text = text;
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