* Added some cards (not finished because land replacement effects need still some work).

This commit is contained in:
LevelX2 2014-06-30 08:33:39 +02:00
parent 0115052b81
commit ae4c07da9d
28 changed files with 1609 additions and 106 deletions

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@ -0,0 +1,58 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.common.delayed;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author LevelX2
*/
public class AtTheBeginOfNextCleanupDelayedTriggeredAbility extends DelayedTriggeredAbility {
public AtTheBeginOfNextCleanupDelayedTriggeredAbility(Effect effect) {
this(effect, Duration.Custom);
}
public AtTheBeginOfNextCleanupDelayedTriggeredAbility(Effect effect, Duration duration) {
super(effect, duration);
}
public AtTheBeginOfNextCleanupDelayedTriggeredAbility(AtTheBeginOfNextCleanupDelayedTriggeredAbility ability) {
super(ability);
}
@Override
public AtTheBeginOfNextCleanupDelayedTriggeredAbility copy() {
return new AtTheBeginOfNextCleanupDelayedTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.CLEANUP_STEP_PRE;
}
@Override
public String getRule() {
StringBuilder sb = new StringBuilder();
String text = modes.getText();
if (!text.isEmpty()) {
sb.append(Character.toUpperCase(text.charAt(0)));
if (text.endsWith(".")) {
sb.append(text.substring(1, text.length()-1));
} else {
sb.append(text.substring(1));
}
}
return sb.append(" at the beginning of the next cleanup step.").toString();
}
}

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@ -0,0 +1,108 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.Card;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class EnterBattlefieldPayCostOrPutGraveyardEffect extends ReplacementEffectImpl {
private final Cost cost;
public EnterBattlefieldPayCostOrPutGraveyardEffect(Cost cost) {
super(Duration.WhileOnBattlefield, Outcome.PutCardInPlay);
this.cost = cost;
staticText = "If {this} would enter the battlefield, " + cost.getText() + " instead. If you do, put {this} onto the battlefield. If you don't, put it into its owner's graveyard";
}
public EnterBattlefieldPayCostOrPutGraveyardEffect(final EnterBattlefieldPayCostOrPutGraveyardEffect effect) {
super(effect);
this.cost = effect.cost;
}
@Override
public EnterBattlefieldPayCostOrPutGraveyardEffect copy() {
return new EnterBattlefieldPayCostOrPutGraveyardEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player player = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (player != null && cost != null && sourceObject != null){
boolean replace = true;
if (cost.canPay(source.getSourceId(), player.getId(), game)) {
if (player.chooseUse(outcome, cost.getText() + "? (otherwise " + sourceObject.getLogName() + " is put into graveyard)", game)) {
cost.clearPaid();
replace = !cost.pay(source, game, source.getSourceId(), source.getControllerId(), false);
}
}
if (replace) {
Card card = game.getCard(event.getTargetId());
if (card != null) {
player.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, game.getState().getZone(event.getTargetId()));
}
return true;
}
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && source.getSourceId().equals(event.getTargetId())) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if(zEvent.getToZone().equals(Zone.BATTLEFIELD)){
return true;
}
}
return false;
}
}

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@ -0,0 +1,55 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class LookLibraryMayPutToBottomEffect extends OneShotEffect {
public LookLibraryMayPutToBottomEffect() {
super(Outcome.DrawCard);
this.staticText = "Look at the top card of your library. You may put that card on the bottom of your library.";
}
public LookLibraryMayPutToBottomEffect(final LookLibraryMayPutToBottomEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
if (!controller.getLibrary().isEmptyDraw()) {
Card card = controller.getLibrary().getFromTop(game);
if (card == null) {
return false;
}
boolean toBottom = controller.chooseUse(outcome, "Put card on the bottom of your library?", game);
return controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.LIBRARY, !toBottom, false);
}
return true;
}
@Override
public LookLibraryMayPutToBottomEffect copy() {
return new LookLibraryMayPutToBottomEffect(this);
}
}

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@ -19,12 +19,12 @@ public enum PhaseStep {
END_TURN ("End Turn", 11),
CLEANUP ("Cleanup", 12);
private String text;
private final String text;
/**
* Index is used for game state scoring system.
*/
private int index;
private final int index;
PhaseStep(String text, int index) {
this.text = text;