diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/BuybackTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/BuybackTest.java new file mode 100644 index 00000000000..a3b73c7f6f7 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/BuybackTest.java @@ -0,0 +1,116 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package org.mage.test.cards.abilities.keywords; + +import mage.constants.PhaseStep; +import mage.constants.Zone; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestPlayerBase; + +/** + * + * @author LevelX2 + */ +public class BuybackTest extends CardTestPlayerBase { + + /** + * Tests boosting on being blocked + */ + @Test + public void testNormal() { + addCard(Zone.BATTLEFIELD, playerA, "Forest", 5); + addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); + // Buyback {4} (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) + // Target creature gets +2/+2 until end of turn. + addCard(Zone.HAND, playerA, "Elvish Fury", 1); // Instant {G} + + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elvish Fury", "Silvercoat Lion"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertPowerToughness(playerA, "Silvercoat Lion", 4, 4); + assertHandCount(playerA, "Elvish Fury", 1); + } + + /** + * It seems that a spell with it's buyback cost paid returned to hand after + * it fizzled (by failing to target) when it should go to graveyard. + * + * "Q: If I pay a spell's buyback cost, but it fizzles, do I get the card + * back anyway? A: If you pay a buyback cost, you would get the card back + * during the spell's resolution. So if it never resolves (i.e., something + * counters it or it fizzles against all of its targets), you don't get the + * card back." + */ + @Test + public void testBuybackSpellFizzles() { + addCard(Zone.BATTLEFIELD, playerA, "Forest", 5); + addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); + // Buyback {4} (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) + // Target creature gets +2/+2 until end of turn. + addCard(Zone.HAND, playerA, "Elvish Fury", 1); // Instant {G} + + addCard(Zone.BATTLEFIELD, playerB, "Island", 2); + addCard(Zone.HAND, playerB, "Boomerang", 1); + + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elvish Fury", "Silvercoat Lion"); + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Boomerang", "Silvercoat Lion", "Elvish Fury"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerB, "Boomerang", 1); + assertHandCount(playerA, "Silvercoat Lion", 1); + assertHandCount(playerA, "Elvish Fury", 0); + assertGraveyardCount(playerA, "Elvish Fury", 1); + } + + @Test + public void testBuybackSpellWasCountered() { + addCard(Zone.BATTLEFIELD, playerA, "Forest", 5); + addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); + // Buyback {4} (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) + // Target creature gets +2/+2 until end of turn. + addCard(Zone.HAND, playerA, "Elvish Fury", 1); // Instant {G} + + addCard(Zone.BATTLEFIELD, playerB, "Island", 2); + addCard(Zone.HAND, playerB, "Counterspell", 1); + + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elvish Fury", "Silvercoat Lion"); + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Counterspell", "Elvish Fury", "Elvish Fury"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerB, "Counterspell", 1); + assertPowerToughness(playerA, "Silvercoat Lion", 2, 2); + assertHandCount(playerA, "Elvish Fury", 0); + assertGraveyardCount(playerA, "Elvish Fury", 1); + } +} diff --git a/Mage/src/mage/abilities/keyword/BuybackAbility.java b/Mage/src/mage/abilities/keyword/BuybackAbility.java index b6981811892..05059e4e53c 100644 --- a/Mage/src/mage/abilities/keyword/BuybackAbility.java +++ b/Mage/src/mage/abilities/keyword/BuybackAbility.java @@ -186,7 +186,8 @@ class BuybackEffect extends ReplacementEffectImpl { public boolean applies(GameEvent event, Ability source, Game game) { if (event.getTargetId().equals(source.getSourceId())) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; - if (zEvent.getFromZone() == Zone.STACK) { + if (zEvent.getFromZone() == Zone.STACK + && source.getSourceId().equals(event.getSourceId())) { // if spell fizzled, the sourceId is null return true; } }