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* Added Fumiko, the Lowblood-
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4 changed files with 167 additions and 10 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.betrayersofkamigawa;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.AttackingCreatureCount;
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import mage.abilities.effects.common.combat.AttacksIfAbleAllEffect;
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import mage.abilities.keyword.BushidoAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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/**
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*
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* @author LevelX2
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*/
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public class FumikoTheLowblood extends CardImpl<FumikoTheLowblood> {
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public FumikoTheLowblood(UUID ownerId) {
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super(ownerId, 104, "Fumiko the Lowblood", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
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this.expansionSetCode = "BOK";
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this.supertype.add("Legendary");
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this.subtype.add("Human");
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this.subtype.add("Samurai");
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this.color.setRed(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// Fumiko the Lowblood has bushido X, where X is the number of attacking creatures.
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this.addAbility(new BushidoAbility(new AttackingCreatureCount("the number of attacking creatures")));
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// Creatures your opponents control attack each turn if able.
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FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures your opponents control");
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filter.add(new ControllerPredicate(TargetController.OPPONENT));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AttacksIfAbleAllEffect(filter)));
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}
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public FumikoTheLowblood(final FumikoTheLowblood card) {
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super(card);
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}
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@Override
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public FumikoTheLowblood copy() {
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return new FumikoTheLowblood(this);
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}
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}
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@ -28,20 +28,25 @@
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package mage.sets.championsofkamigawa;
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import mage.constants.*;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.BushidoAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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* @author Loki
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*/
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@ -57,6 +62,7 @@ public class TakenoSamuraiGeneral extends CardImpl<TakenoSamuraiGeneral> {
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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this.addAbility(new BushidoAbility(2));
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// Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new TakenoSamuraiGeneralEffect()));
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}
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@ -115,8 +121,9 @@ class TakenoSamuraiGeneralEffect extends ContinuousEffectImpl<TakenoSamuraiGener
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if (!perm.getId().equals(source.getSourceId())) {
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for (Ability ability : perm.getAbilities()) {
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if (ability instanceof BushidoAbility) {
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perm.addPower(((BushidoAbility) ability).getValue());
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perm.addToughness(((BushidoAbility) ability).getValue());
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int value = ((BushidoAbility) ability).getValue(source, game);
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perm.addPower(value);
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perm.addToughness(value);
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}
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}
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}
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