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Merge pull request #4158 from Zzooouhh/master
Implemented more cards & fix for Grinning Totem
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commit
ad249d7c6b
48 changed files with 3299 additions and 18 deletions
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@ -49,6 +49,8 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
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private UUID onlyIfControlledByPlayer;
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private String targetName;
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// used for Telekinesis - skips next two untap steps if true
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private boolean twoSteps;
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// holds the info what target was already handled in Untap of its controller
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private final Map<UUID, Boolean> handledTargetsDuringTurn = new HashMap<>();
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@ -63,7 +65,7 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
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}
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public DontUntapInControllersNextUntapStepTargetEffect(String targetName) {
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this(targetName, null);
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this(targetName, false, null);
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}
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/**
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@ -73,14 +75,20 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
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* controlled by that controller, null = it works for all players
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*/
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public DontUntapInControllersNextUntapStepTargetEffect(String targetName, UUID onlyIfControlledByPlayer) {
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this(targetName, false, onlyIfControlledByPlayer);
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}
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public DontUntapInControllersNextUntapStepTargetEffect(String targetName, boolean twoSteps, UUID onlyIfControlledByPlayer) {
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super(Duration.Custom, Outcome.Detriment, false, true);
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this.targetName = targetName;
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this.twoSteps = twoSteps;
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this.onlyIfControlledByPlayer = onlyIfControlledByPlayer;
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}
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public DontUntapInControllersNextUntapStepTargetEffect(final DontUntapInControllersNextUntapStepTargetEffect effect) {
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super(effect);
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this.targetName = effect.targetName;
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this.twoSteps = effect.twoSteps;
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this.handledTargetsDuringTurn.putAll(effect.handledTargetsDuringTurn);
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this.onlyIfControlledByPlayer = effect.onlyIfControlledByPlayer;
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}
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@ -112,7 +120,7 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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// the check if a permanent untap pahse is already handled is needed if multiple effects are added to prevent untap in next untap step of controller
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// the check if a permanent untap phase is already handled is needed if multiple effects are added to prevent untap in next untap step of controller
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// if we don't check it for every untap step of a turn only one effect would be consumed instead of all be valid for the next untap step
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if (event.getType() == EventType.UNTAP_STEP) {
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boolean allHandled = true;
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@ -127,13 +135,14 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
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allHandled = false;
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} else if (!handledTargetsDuringTurn.get(targetId)) {
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// if it was already ready to be handled on an previous Untap step set it to done if not already so
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handledTargetsDuringTurn.put(targetId, true);
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handledTargetsDuringTurn.put(targetId, !twoSteps);
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}
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} else {
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allHandled = false;
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}
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}
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}
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if (allHandled) {
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discard();
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}
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@ -146,7 +155,7 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null && game.getActivePlayerId().equals(permanent.getControllerId())) {
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if ((onlyIfControlledByPlayer == null) || game.getActivePlayerId().equals(onlyIfControlledByPlayer)) { // If onlyIfControlledByPlayer is set, then don't apply unless we're currently controlled by the specified player.
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handledTargetsDuringTurn.put(event.getTargetId(), true);
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handledTargetsDuringTurn.put(event.getTargetId(), !twoSteps);
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return true;
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}
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}
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@ -162,11 +171,11 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
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}
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if (targetName != null && !targetName.isEmpty()) {
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if (targetName.equals("Those creatures") || targetName.equals("They")) {
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return targetName + " don't untap during their controller's next untap step";
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return targetName + " don't untap during their controller's next " + (twoSteps ? "two " : "") + "untap step" + (twoSteps ? "s" : "");
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} else
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return targetName + " doesn't untap during its controller's next untap step";
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return targetName + " doesn't untap during its controller's next " + (twoSteps ? "two " : "") + "untap step" + (twoSteps ? "s" : "");
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} else {
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return "target " + (mode == null ? "creature" : mode.getTargets().get(0).getTargetName()) + " doesn't untap during its controller's next untap step";
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return "target " + (mode == null ? "creature" : mode.getTargets().get(0).getTargetName()) + " doesn't untap during its controller's next " + (twoSteps ? "two " : "") + "untap step" + (twoSteps ? "s" : "");
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}
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}
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@ -72,6 +72,7 @@ public class SacrificeSourceUnlessPaysEffect extends OneShotEffect {
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if (costText.toLowerCase().startsWith("discard")
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|| costText.toLowerCase().startsWith("remove")
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|| costText.toLowerCase().startsWith("return")
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|| costText.toLowerCase().startsWith("put")
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|| costText.toLowerCase().startsWith("exile")
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|| costText.toLowerCase().startsWith("sacrifice")) {
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sb.append(costText.substring(0, 1).toLowerCase());
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@ -13,7 +13,7 @@ public enum PhaseStep {
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PRECOMBAT_MAIN ("Precombat Main", 3,"precombat main step"),
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BEGIN_COMBAT ("Begin Combat", 4, "begin combat step"),
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DECLARE_ATTACKERS ("Declare Attackers", 5, "declare attackers step"),
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DECLARE_BLOCKERS ("Declare Blockers", 6, "declare blockers"),
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DECLARE_BLOCKERS ("Declare Blockers", 6, "declare blockers step"),
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FIRST_COMBAT_DAMAGE ("First Combat Damage", 7, "first combat damage"),
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COMBAT_DAMAGE ("Combat Damage", 8, "combat damage step"),
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END_COMBAT ("End Combat", 9, "end combat step"),
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@ -0,0 +1,50 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com AS IS AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.permanent.token;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.MageInt;
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import mage.abilities.keyword.HasteAbility;
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/**
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*
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* @author L_J
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*/
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public class TombspawnZombieToken extends Token {
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public TombspawnZombieToken() {
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super("Tombspawn", "2/2 black Zombie creature token with haste named Tombspawn");
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.ZOMBIE);
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color.setBlack(true);
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power = new MageInt(2);
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toughness = new MageInt(2);
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this.addAbility(HasteAbility.getInstance());
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}
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}
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@ -0,0 +1,100 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.watchers.common;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.events.GameEvent;
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import mage.watchers.Watcher;
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/**
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*
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* @author L_J
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*/
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public class BlockedByOnlyOneCreatureThisCombatWatcher extends Watcher {
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private final Map<CombatGroup, UUID> blockedByOneCreature = new HashMap<>();
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public BlockedByOnlyOneCreatureThisCombatWatcher() {
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super(BlockedByOnlyOneCreatureThisCombatWatcher.class.getSimpleName(), WatcherScope.GAME);
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}
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public BlockedByOnlyOneCreatureThisCombatWatcher(final BlockedByOnlyOneCreatureThisCombatWatcher watcher) {
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super(watcher);
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this.blockedByOneCreature.putAll(watcher.blockedByOneCreature);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.BEGIN_COMBAT_STEP_PRE) {
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this.blockedByOneCreature.clear();
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}
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else if (event.getType() == GameEvent.EventType.BLOCKER_DECLARED) {
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CombatGroup combatGroup = game.getCombat().findGroup(event.getTargetId());
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if (combatGroup != null) {
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if (combatGroup.getBlockers().size() == 1) {
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if (!blockedByOneCreature.containsKey(combatGroup)) {
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blockedByOneCreature.put(combatGroup, event.getSourceId());
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}
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else if (blockedByOneCreature.get(combatGroup) != event.getSourceId()) {
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blockedByOneCreature.put(combatGroup, null);
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}
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}
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else if (combatGroup.getBlockers().size() > 1) {
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blockedByOneCreature.put(combatGroup, null);
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}
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}
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}
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}
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public Set<CombatGroup> getBlockedOnlyByCreature(UUID creature) {
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Set<CombatGroup> combatGroups = new HashSet<>();
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for (Map.Entry<CombatGroup, UUID> entry : blockedByOneCreature.entrySet()) {
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if (entry.getValue() != null) {
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if (entry.getValue().equals(creature)) {
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combatGroups.add(entry.getKey());
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}
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}
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}
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if (combatGroups.size() > 0) {
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return combatGroups;
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}
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return null;
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}
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@Override
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public BlockedByOnlyOneCreatureThisCombatWatcher copy() {
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return new BlockedByOnlyOneCreatureThisCombatWatcher(this);
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}
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}
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