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Replaced more mana pool errata
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50 changed files with 111 additions and 120 deletions
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@ -191,7 +191,7 @@ public class CleverImpersonatorTest extends CardTestPlayerBase {
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/*
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{3}{G} Dawn's Reflection
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Enchantment - Aura, Enchant Land
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Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to their mana pool (in addition to the mana the land produces).
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Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors (in addition to the mana the land produces).
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*/
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addCard(Zone.HAND, playerA, dReflection);
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@ -97,7 +97,7 @@ public class EldraziTempleTest extends CardTestPlayerBase {
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// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
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addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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// {T}: Add {W}, {B}, or {G} to your mana pool.
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// {T}: Add {W}, {B}, or {G}.
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// {W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.
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addCard(Zone.HAND, playerA, "Abzan Banner", 1); // Artifact {3}
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@ -41,7 +41,7 @@ public class EmptyOnlyOnTurnsEndManaTest extends CardTestPlayerBase {
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@Test
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public void testDaxosOfMeletis() {
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// At the beginning of each player's upkeep, that player adds {G}{G}{G} to their mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end.
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// At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end.
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addCard(Zone.BATTLEFIELD, playerA, "Shizuko, Caller of Autumn", 1);
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addCard(Zone.HAND, playerA, "Birds of Paradise", 1);
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@ -40,7 +40,7 @@ public class ManaFlareTest extends CardTestPlayerBase {
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@Test
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public void testIsland() {
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// Whenever a player taps a land for mana, that player adds one mana to their mana pool of any type that land produced.
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// Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
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addCard(Zone.BATTLEFIELD, playerA, "Mana Flare", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
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@ -46,7 +46,7 @@ public class HeartbeatOfSpringTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
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// {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
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addCard(Zone.HAND, playerA, "Urza's Mine", 1);
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// Whenever a player taps a land for mana, that player adds one mana to their mana pool of any type that land produced.
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// Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
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addCard(Zone.HAND, playerA, "Heartbeat of Spring"); // {2}{G}
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// Whenever a player casts a white spell, you may gain 1 life.
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addCard(Zone.HAND, playerA, "Angel's Feather"); // {2}
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