From ac35b41e26ec5e772706bf146db1e0957128f642 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 6 Oct 2015 22:52:04 +0200 Subject: [PATCH] * Avatar of Slaughter - Fixe dthat it gave double strike also to non creature permanents. --- Mage.Sets/src/mage/sets/commander/AvatarOfSlaughter.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/commander/AvatarOfSlaughter.java b/Mage.Sets/src/mage/sets/commander/AvatarOfSlaughter.java index da89c528bdd..2213b77abfe 100644 --- a/Mage.Sets/src/mage/sets/commander/AvatarOfSlaughter.java +++ b/Mage.Sets/src/mage/sets/commander/AvatarOfSlaughter.java @@ -57,7 +57,7 @@ public class AvatarOfSlaughter extends CardImpl { this.toughness = new MageInt(8); // All creatures have double strike and attack each turn if able. - Effect effect = new GainAbilityAllEffect(DoubleStrikeAbility.getInstance(), Duration.WhileOnBattlefield); + Effect effect = new GainAbilityAllEffect(DoubleStrikeAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent("creatures")); effect.setText("All creatures have double strike"); Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect); effect = new AttacksIfAbleAllEffect(new FilterCreaturePermanent("creatures"));